i like the idea of having a kamikaze pyro with a flaming tank and all, also i like the idea of putting one of you own friends on fire, and having the heavy throwing him across the map to catch other people on fire, even if it is very unlikely.
Scout
1.)Spiked Bonker:baseball bat with spikes on it (not as many crits, but does more damage)
2.)Boom Stick: Does more damage than the scouts original shotgun, shoots slower and has a mini grappling hook that allows them to get across wide openings.
3.)Tac Track: Scout can place scanners ahead of time to show teammates which direction the enemy is coming from (very useful for engineers when defending the flag, does not work on invisible spies)
Engineer (this is editing/adding my earlier post)
1.) Pack it Up: engineer can rotate and move his equipment, but moves slowly.
2.) Texas Tough: Gives the engineer more hitpoints (150 like a medic) but he moves slower.
Demoman
1.) Irish Brew: Demoman can drink his beer, becomes intoxicated, makes demoman harder to hit by ranged weapons (when drunk, the demoman's controller's movements become over exaderated, Example: when strafing to the left you move like a meter over to the left)
2.) One Eyed Accuracy: Gernades launcher projectiles have a mini seeker inplanted so they can "move" closer to the enemy (they also explode faster when near enimies)
Soldier
1.) Last One Alive, Lock The Door!: All soldiers near the person with this ability activated, shoot, move and reload faster.
2.) Serated Shovel: The name gives it away, does much better damage than the original shovel but swings slower.
3.) You Are Not Welcome In My World!: Rockets move towards the enemy faster and do more damage (they can not crit).
I had a huge reply to your post but it wouldn't let me submit it and i lost all of it because of some security key thing and i cant be bothered to type it out again basically i was saying that you were wrong about a lot of stuff inc. the demoman being scottish not Irish i should know because i am Irish myself.