6-8 hours mean a very short game, this is for sure.
No, it's the average and ideal length for a game.
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6-8 hours mean a very short game, this is for sure.
This. Any possible information about EP3 in the game at all?
The game has some of the best, most well designed experiences I've played in a SP game in a long time. The setting is varied far beyond what I could have ever expected after the first game, and not in superficial ways. I'm five hours in, and probably coming up on the end, and frankly, Its absolutely worth the pricetag. Its very obvious how much work went into making the game. Its probably the most polished game ive played in 10 years. I've yet to play the Co-op but I'm sure that will be equally excellent. It is absolutely worth the price.
No, it's the average and ideal length for a game.
I find funny people complaining about the "dlc",just look at call of duty that charges 15 dollars for 3 maps
though yeah I think they should have added some default
But, for shooters in general? If they have a good enough story and fun gameplay I'd expect most shooters to be in the 15+ hour range.
i don't want to defend call of duty here, but paying money for maps is far, far better than paying money for cosmetic makeovers or gestures. there is no argument there and i'm quite surprised someone tried to make it, really.
that isn't to say paying for dlc is or isn't good at all, mind, but that's an entirely different argument on it's own.
Remember when you could import skins, add sounds, and make models without having to buy anything but the game itself?
I don't understand; what makes you say that this no longer the case? The Source SDK isn't going anywhere, and I haven't heard anything about it not getting support for Portal 2.
Nope.
Jesus christ, it's so disillusioning to hear people talk about value for money in games and only ever refer to the length. God forbid they judge it by the actual content! I could count the number of games that gave me as rich and concentrated an experience as Portal 2 on maybe two hands, meanwhile I've played innumerable more that boasted lengthier, more feature-rich, more open-ended campaigns, and yet were not compelling enough to even come close to finishing. Which deserves my money more, at the end of the day?
Seriously, if you're just going to treat games like amusement park rides (or some better metaphor I haven't thought of), please stay the **** away from my gaming. This is not how we engender better and more engaging experiences.
Portal 2 will end up the same way Team fortress 2 did. Lots of patchs that bring extra content for nil price and add some cosmetic items for those who wish to pay extra.
Yeah. Just like they did for L4D, right?
It is, and will always be, a shameless money grab.
i don't want to defend call of duty here, but paying money for maps is far, far better than paying money for cosmetic makeovers or gestures. there is no argument there and i'm quite surprised someone tried to make it, really.
that isn't to say paying for dlc is or isn't good at all, mind, but that's an entirely different argument on it's own.
It is a shame, because The National is a good band. I thought the song they recorded for the game might of shown up at the end of the game.
I don't get this whole "only a complete idiot would spend money on X" thing people keep coming out with. Some people just have lots of spare cash to the point that spending $90 on cosmetic shit in a videogame means about as much to them as spending 1c would be to us poor suckers. Expense is a relative thing.
when valve releases portal 2 with episode 3 in some "Blue" Box or something, I'll get it, as for now i'll probably just rent it in the near future..
Sure, it's a bit short, I got through it in maybe I think around 8 hours not counting co-op since I haven't tried that yet.
I just don't understand why it needs to be paid; pre-hat store did it the best. Unlockable, even super rare was better than paid. It made them worth something, impressive, etc. It's funny, the TF2 team released the trading system at the same time they ruined their own in-game economy. It is, and will always be, a shameless money grab.