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  1. Sgt. Redneck

    Simple question about leaks.

    Just place a nodraw textured brush under it to seal your map up
  2. Sgt. Redneck

    Dynamic Car Props, and their wheels

    Umm... I assume that to take a look at the model, I will need to decompile it... How?
  3. Sgt. Redneck

    Dynamic Car Props, and their wheels

    No, they are custom models, but all vahicles do it. I am using them as dynamic props.
  4. Sgt. Redneck

    Dynamic Car Props, and their wheels

    BUMP Please, anyone?
  5. Sgt. Redneck

    Portal Errors...HELP!

    Yea I checked for leaks. It does something really stange. Just under my skybox it draws that leak line thing and doenst cross any brushes entities, etc. It doesn't even touch an entity at either side.
  6. Sgt. Redneck

    Portal Errors...HELP!

    I tried locating those co-ordinates and it just puts the camera outside of my skybox and shows me nothing. I haven't placed any area portals yet, but is that my problem? I seriously am gonna shit out blood if I don't get this fixed. This map is looking really nice and I want to get this done so...
  7. Sgt. Redneck

    Dynamic Car Props, and their wheels

    Ok, I am sure most of you know what I am talking about when I say my dynamic car props in my map do that wierd wheel thing, that they are compressed up, like the suspension is pulling the wheels up, thus it appears the car is floating, and some of the tire comes through the body above the wheel...
  8. Sgt. Redneck

    Dynamic prop question

    Yes, they do.
  9. Sgt. Redneck

    I cant use Hammer

    Yea those are fricking collosal. Perhaps someone would want a little key into the story/theme of these maps. and if RAM is your problem, get more, like holy shit buddy, the minimum requirement is 256 megs. What do you have 128? 64? I guess if you have that much then your computer is pretty much...
  10. Sgt. Redneck

    de_carpark 15% done

    well the right place as in if you had garry's mod. ok copy the model files and textures for each car to corresponding css directory.
  11. Sgt. Redneck

    de_carpark 15% done

    Use these garry's mod mini mods. Some come with cars. Some are not good, but if you look through them some are pretty good. Here are some links: http://www.ihud.com/file.php?file=1124689192/VModd.zip (VMOD) http://files.filefront.com/JIHADSMENU280/;4016877;5;/fileinfo.html- (PersonalJihad's)...
  12. Sgt. Redneck

    map compile error...

    Uhh he said launcher.dll not gameinfo.txt, does launcher.dll get rebuild/replaced when the game runs?
  13. Sgt. Redneck

    crash when try to search through props

    Ohhh crap I spoke too soon. It happens with props_lab too. Not just in hammer it also happens in model viewer. Shit! Does ANYONE know how to fix this? And no the folder isn't open or anything.
  14. Sgt. Redneck

    unexpected end of level

    Write this up as a tutorial and put it on a few sites. I am sure alot of people won't be able to/won't look through pages of forum posts to look for something like this that may not even exist.
  15. Sgt. Redneck

    map preview e3_traptown

    NEED more lights/brighter/some blue lights. Also for street lights, use point_spot. Perhaps even dust motes for streetlights. And as mentioned different skybox, other then that the geometry looks good. But what is up with that blue floor?
  16. Sgt. Redneck

    de_carpark 15% done

    I just thought of a scenario. The terrorists intercepted a vehicle contianing some inportant guy, and are going to blow the bridge to hold off the CT in time to get their planned airlift out. :P EDIT: Those models for the lights in the gaurd shack thing. What is that model, I've seen it in...
  17. Sgt. Redneck

    crash when try to search through props

    This happened to me, but only when I opened a specific folder within it. I don't think it is actually the same problem now that I think of it, because the folder contained HL models updated to the source engine.
  18. Sgt. Redneck

    map compile error...

    Try unistalling SDK by going to Play games in steam, right click SDK goto properties. Click delete local game content. Then re-download it through steam and it should get all the files again, thus fixing your problem. :P Good Luck
  19. Sgt. Redneck

    de_carpark 15% done

    Yea, but Ben, it doesn't need to necicarily have a storyline. Like I mean why would terrorists attack a McDonald's? lol What about glassfloors. I think they are extremely fun and well they obviously dont have a storyline. Just one more tip Jonny, don't rush youself. If something doesn't look...
  20. Sgt. Redneck

    Custom models not showing up in compiled map

    Ah ok I will check into that. I've been on xfire I guess I just haven't been coming to the forums as often as usual, I'll come check back in and see whats going on.
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