It's certainly not Dystopia's fault that Valve keeps changing the code. I'm very impressed with how hard they are working to keep their mod going. Most developers would simply roll over and wait a week for Valve to fix things.
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And I'm sure Halflife2.net has never had google ads like these before :)
Unless its a 3.0, you can't even feel it. The entire state gets hundreds of sub-3.0 quakes every single day.
Anyways, I'm not afraid of an earthquake in the least. California's not going to "slide into the ocean." When a big quake does occur, about every 5 years, it hits a small 50 mile...
They're all very "oily" looking. I kind of like Kliener though. He looks even more like the stereotypical "absent-minded scientist." You expect to see him on a park bench somewhere, feeding the pigeons...
Those models have a lot of character to them. If the "shiny" look to their faces is on purpose, I like it. High-contrast styles often say a lot about the themes in a movie (or in this case, a game)
I should try this sometime, but nothing has really caught my eye. I guess I'm just so sick of playing team games with idiot commanders, that I don't want to get burned again.
^ The three most significant posts in this thread. Each one makes some interesting points, although those points are often times at cross purposes.
1) It's certainly interesting hearing this talk about the videogame industry "dying." It's really not dying, just reaching the maturation point...