It says right in the "Episode 1 has gone gold" press release: "Also included in Episode One is a first look at Episode Two, which will ship by year's end."
I usually don't stray down this far on the forum, but the description for this one caught my eye.
"Discuss the world's first episodic game release!"
That really isn't true. The Bone series of adventure games is already on its second episode, and this is before the first episode of SiN has...
The joke amoung the Half-Life fan fiction community (Long before Gabe came up with the idea of making Breen the admin of Black Mesa rather than a totally new character) was that the Gman, being the logical choice for the Administrator at the time, had signed Gordon's admittance papers (The part...
They did? I thought they said the Combine chased the Nihilanth's race to Xen; they said nothing of what happened after that.
Anywho, I'm gonna prepare for Episode 1 by playing through Half-Life, Opposing Force, Blue Shift, decay and Half-Life 2. Par-tay!
I came into this thread thinking it had probably devolved into a pro/anti-Shephard discussion. Imagine my surprise. :)
Anywho, I mentioned this in the other thread, but Gearbox recently said
Considering most expansions cost 35 or so bucks and are typically six or so hours worht of content, I don't see how anyone can be griping about 5 hours for 20 bucks.
Also, everything on Steam, just about, comes standalone. Hopefully Episode 1 will too. I already have HL2: DM and HL:S DM was...
Considering they were talking about what they were planning on adding into Episode 2 way back in the September issue of CGW, this is REALLY nothing new.
It's the original half-life running on the source engine; which means while you get to play HL1 with new effects like realistic water and ragdolls, you can't use HL:Source to play any Half-Life 1 expansions or mods.
Yeah, just calling it "Black Mesa" lacks something. Perhaps "The Black Mesa Incident," or "Return to Black Mesa"
"Black Mesa Revisited" perhaps?
Anywho, between the Anomolous Materials shot and the dam shot from Surface Tension, I'm really on board for this mod :D
Actually, Epic has been outspoken on how they do NOT think digital distribution is a viable means for future content; based on how games are getting bigger and bigger in size (UT2007 is supposed to be like 7-9 gigabytes in size)
Because crappy licensed games don't really push the evolope when it comes to the hardware, meaning that an emulator that functions off the standard MS api's will be highly likely to be able to run them; whereas something like Splinter Cell pushes the Xbox's hardware far beyond the standard API...
Valve had believability? After Half-Life, Team Fortress Classic, Counter-Strike: Condition Zero, Half-Life 2, Day of Defeat and Lost Coast I would have figured people would stop listening to Valve's release dates when they're made more than a month prior. :)