Them CS 1.6 2 CSS conversion binds arent mine. I just used them a few days ago when i decided to use radio binds again. The clear and wait commands work fine for me, so i never changed them.
// CS1.6 to CS:S radio Commands Compatibility Aliases
alias w "wait;"
alias w2 "w;w;"
alias s10 "slot10;"
alias clear_menu "s10;w2;s10;w2;s10;w;s10;s10;w;s10;"
alias coverme "radio1;menuselect 1;clear_menu;"
alias takepoint "radio1;menuselect 2;clear_menu;"
alias holdpos...
I forgot all about rotterdam, that was a pretty good, well made map. Even if they arent "remade" i hope they recompile all of those for the source engine.
Theres FA to explore in these maps. :( I do like noclipping to the 3dskybox though and spraying all over it. Go back to the map and theres giant sprays all over the place. Or drop my guns and see giant weapons. Im pretty sure in HL2 you could spawn a buggy in it and see a giant buggy sitting on...
Im pretty sure you could use the old hammer to make basic geometry then import it into the new hammer edition when its released. But you cant make/compile source maps as of yet.
sv_cheats 1
sv_showhitboxes 1
thirdperson 1
Type sv_showhitboxes it says in the console that it uses a lot of bandwidth so should only be used on a listen server!
Does that mean they will act like 10 year olds in publics but mature in privates? Cheat and deny it! Go afk for 10 minutes at a time and then claim lag was the only reason they died. :D