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"I don't know what you guys are worried about, I got the name I wanted!"
Haha, I gotta say slow jets look really funny in that video.
for those of us that were concerned about slow jets...
https://twitter.com/#!/Demize99/status/103518215732334593
slightly faster than BF2
the ea press conference just finished i believe, i just saw that two new bits of battlefield 3 stuff was shown - co-op, and footage of a large 64 player called caspian border, which has jets. a quick youtube search shows this so far, expect more footage later in the day, i guess. battlefieldo appears to be down, too.
things of interest:
1) lots of jets (EDIT) but more importantly, AA tanks.
2) seemingly big map, nice mixture of close-medium urban stuff and rolling plains for tank/vehicle combat. i'm thinking something akin to heavy metal from BC2, only more fleshed out (i.e. not just huts scattered about fields) / lots of vehicles to play with
3) remote controlled explosive deposal robot. no idea what this is going to be used for, i can't imagine a scenario where people are actually going to use it to disable c4 though i only recently found out you could actually disarm thrown explosives. irregardless, what would be the point of the robot? hoping it's not going to have explosives already attached to ala the bomb cars from black ops...
pretty cool.
edit2: screenshots: http://www.joystiq.com/screenshots/battlefield-3-gamescom-2011/4369525/#/0
map doesn't actually look that big, not really any bigger than some from BC2 at least though obviously it's hard to be specific with topography. still, if it isn't that big at least that doesn't give the jets too much leeway to bug out and keep running surprise strafes from afar - keeping them in range of AA might be a good thing. it'll teach people to rack up some skill with them to dodge stuff as opposed to the jets in BF2 which were just nonsense and anyones game.
The music... OH MY GOD THE MUSIC. I was really worried about the new dubsteppy take on the Battlefield theme, but not anymore. Love it.
The maps will undoubtedly be bigger than they look. There's no way you can have 64 players on BC2 maps
edit: nevermind, misread your post.
personally, i doubt it. i think what you see there is what you get. for that map especially it doesn't look like there's any chance that the design could be extended, what with the outskirts being designated by two seperate airfields and the middle 'triangle' being where most of the chokepoints and sight lines end.
but for other maps, who knows?
Yeah it was really about damn time they released a bunch of pure information like this. 50+ weapons, 20+ vehicles, scores upon scores of customizations and equipment, etc. Between this info sheet and the conquest trailer I have been hyped out of my mind all day.all specifics - including weapons, attachments, vehicles, customization, etc - options can be found in this document brief: http://imgur.com/a/eMuX2
64 players is for a specific conquest 64 gametype only, it says. vehicle list is quite interesting too, with things like the little bird and russian equivalent listed, amphibious landing transport, anti-air vehicles and a pretty hefty list of add-ons for them too.
quite excited now!
Disappointed that EA's Battlefield 3 won't be sold on Steam? So, it turns out, is Valve's Gabe Newell. He takes a surprisingly responsible stance on the "complicated" issue of EA's absence from his digital distribution service
he hasn't played any FPS at all since he used to LAN stuff like Delta Force 2,
Looks alright, but it still looks like a large scale BC2.