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I was surprised at how well the game runs at max details with full AA on my mid-range comp. It has really fast load times too.
The game is pretty fun. Ion Cannon is unbelievably powerful. I also would've liked to see Navy units (assuming there are some).
*hopes somebody hacks LAN capability out of this demo*
I know. They also got rid of all the cool sci-fi stuff. Disc throwers, gone, titans, gone, wolveriens, gone and then they keep the damn Juggernaughts. The only unit in TS that I actually hated!Also i dont like the design of some buildings, and i really hate how GDI have Missile infantry AND Disk...oh wait i mean Grenade infantry. GDI should have Disk Throwers, NOD should have missile infantry, thats the way it should be.
The speech in the Prologue sequences is horrible. You can barely understand what's being said. Way too much background noises.
The speech in the Prologue sequences is horrible. You can barely understand what's being said. Way too much background noises.
Dodgy sound card?
It is fine for me
Gripe with demo, couldn't finish the demo mission, and there's no ability to save. :|
Agreed. It's pretty average.It seems a lot like Generic RTS 427 to me. Sure, it's fun, but honestly it doesn't seem like there's a lot of personality to it. It steals just about all of the new features introduced from other high-profile games, and it just seems rather ho-hum to me. The graphics and presentation and whatnot are top-quality - aside from the campy acting and script, which I assume was intentional - but that is to be expected from Electronic Arts anyway. At least it ran nicely on my aging computer at medium settings while looking comparable to Age of Empires III. Supreme Commander was nearly unplayable, in comparison.
That's not to say it's not fun, because it is, but there doesn't seem to be that much of a reason to buy it when I could get the exact same thing in just about every other game out there. Then again, Command & Conquer also has the Grandfather Bonus, which means that it's allowed to be generic just because the first game kind of defined what was generic in the first place. That still doesn't mean that it can't innovate as well.
Oh, and there are some major path-finding issues with units. I had some spend forever trying to get around a building that had some enemies garrisoned in an adjacent one. They got ripped to pieces trying to circle around to the other side. Same thing happened in a situation where my tanks should have just run over the infantry in front of them, but instead decided to sit there shelling them until they died. Of course, I lost a couple of tanks just trying to get them out. In this day and age you shouldn't have to micromanage every little move your troops make.
Runs way better than SC and CoH for me.
Decent game but just seems the same as previous versions.
What you mean couldnt finish it?
the C&C3 demo has made me appreciate Company of Heroes even more
Multiplayer demo out yet?
Try going into Winrar, opening the file and extracting it where ever, or right click and see if there is some sort of extract-esque option.