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Yeah but fact remains though, making GOOD AI is one of the biggest difficulties facing game devs today, sure you can get AI that APPEARS good via scripting(ALA FEAR where they divided up every map into squares where the AI had a set of options for the square), but I mean real AI that is actually Intelligent and can react dynamically and fluidly to new situations.
Yeah but fact remains though, making GOOD AI is one of the biggest difficulties facing game devs today, sure you can get AI that APPEARS good via scripting(ALA FEAR where they divided up every map into squares where the AI had a set of options for the square), but I mean real AI that is actually Intelligent and can react dynamically and fluidly to new situations.
FEAR AI is pretty scripted, isn't it? It tells them how to behave.
For the time being AI is scripting.
Firing two rockets and then controlling them individually!? Hell yeah!New weapons video.
http://pc.ign.com/articles/801/801262p1.html
SLOW NET AT LAN CANT WATCH LOADING MAD SLOW!!!!!!!!!!!!
AHHHHH!!!
ahhhhhhhhhahhahah!
Far Cry let you boat around huge rolling vistas before picking an angle of approach, but Crysis levels are bigger still; the one we played - the third mission of the game - takes two and a half hours to complete.
I was just reading over that recent Gamesradar preview, and I noticed this in the last paragraph:
Two and a half hours?
Now I'm no doctor, but that's a large ****ing game, no? Unless there's only like, four missions, in which case it could potentially be only 9-10 hours, or something like that. However, I'm thinking positive, and I'd like to say there's at least six "missions." That would be nice.
As long as it's diverse and long. Farcry was great up until they had the monsters.I hope it's short. Long just drains quality. I'd have thought Crytek would have learnt from that mistake with Far Cry. 20 levels of the same shitty gameplay? Pass.
I remember Crytek saying something like "Yeah, it's only 12 hours long (Crysis)."
But we have the editor. I plan on making plenty of cool maps and downloading mods and maps from the interwebs.I concur, although I remember the number 10 in there somewhere. 10-12 maybe.
As for the rest, I would rather have more game for my money than less, but hey.
I really love the graphics. Aside from that though, the video just showed combat; so it seems Crytek have gone for the 'do little more than shoot the bad guys' approach. When will they learn that combat is merely a factor of gameplay? The combat itself looked nice, but overall the direction is fairly mundane.
A new video:
http://www.gametrailers.com/umwatcher.php?id=80862
It's nothing you haven't really seen before, but for some reason this video just looked so good. The graphics looked better then ever, I have no idea why, they just do. The gameplay looks nice to, although again nothing you haven't seen before.
What? If all a game has is awesome combat and no pretension to do other things and fail at it, I'm OK with that. Why judge a game on what it isn't pretending to be? This looks like I could have a lot of fun with it, end of story.
Way to completely miss the point. It isn't that they aren't pretending to do anything; it's the fact that the design of the gameplay is so utterly mundane in it's execution and that they aren't even bothering. I'm sure there's plenty of fun to have in the combat, I don't deny that, but the fact is that is all the game apparently has going for it. It's a travesty such mundane design is being hailed as 'omg awesome', when the only splendor in there is, arguably, the wonderful graphics.
I mean wtf, you can have fun with it if they actually tried to break away from the 'do little more than shoot enemies'. 'End of story'. Your point is inane.
Way to completely miss the point. It isn't that they aren't pretending to do anything; it's the fact that the design of the gameplay is so utterly mundane in it's execution and that they aren't even bothering. I'm sure there's plenty of fun to have in the combat, I don't deny that, but the fact is that is all the game apparently has going for it. It's a travesty such mundane design is being hailed as 'omg awesome', when the only splendor in there is, arguably, the wonderful graphics.
I mean wtf, you can have fun with it if they actually tried to break away from the 'do little more than shoot enemies'. 'End of story'. Your point is inane.
Those were some nice vids you cant deny it. The graphics are top notch, gameplay will be aswell.