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Originally posted by StormCyko
Could someone ask this for me
I'm interested in what it will look like when a player is moving from one surface to another of different elevation (eg. stairs, road -> sidwalk). Or on uneven terrain. Will the view suddenly 'spring' up to the new height, or in smooth progression?
More importantly is how this effect will look when you see another character in this situation. Will a person half-standing on an edge have 1 foot floating in mid-air?
Originally posted by Towers
so 5000 isn't too much for a player model in this game?
Originally posted by StormCyko
Could someone ask this for me
I'm interested in what it will look like when a player is moving from one surface to another of different elevation (eg. stairs, road -> sidwalk). Or on uneven terrain. Will the view suddenly 'spring' up to the new height, or in smooth progression?
More importantly is how this effect will look when you see another character in this situation. Will a person half-standing on an edge have 1 foot floating in mid-air?
Originally posted by Dave
Announcements soon huh? Awesome!
If they don't bother making a "real-life" (body below you, etc) experience, then I should think they would do something similar to the Turok games - Limit your viewing.. So you can't look directly down at the floor, you can only look down a certain amount (so you wouldn't be able to see your body anyway).
that .gif was created before hl was even released.Originally posted by henrik
ohh that reminds me of a animation I saw on valves homepage.
I'll have to find it and show it to you.
it could be nothing.
but then again it could be something.
Edit: here it is:
neat huh?
yes, DO IT! :bounce:Apos: Hey: there are obviously people who have recieved Gabe emails but haven't posted them in THIS thread. Do it! Even if its trivial.
Here goes the small man's pickering:
The E3 demos are amazing.
Just one thing that bothered me, the birds. There is a gun battle going
on, birds don't want to be there.
If the birds can fly around, and fly the hell away when gunshots sound,
that would be amazing (and not too easy to code). {meant hard, `doh}
GJ on HL2, it truly is looking amazing.
PS:
Voice (Home): 206-***-***
is this correct? if i were you i'd take it off @%&@$& databse
We had the birds hanging around in the demo cause we theought they were
cool. In the game they are more skittery.
Yeah, that's my home number. I don't mind talking with people so long
as
they realize that calling me at 4:00 am is not a good idea.
Thanks for answer, but i wait when the game relase and if work on my config. it wil be grace, if not i buy ATI Radeon 9000