J
Jester2000
Guest
You know, back in 2002, i sent an E-mail to valve in relation to this kind of topic, and I didnt get a reply back, but either way it has to happen.
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You can't be expected to follow the game down to a tee. In order for Half-Life to work in a movie or TV format there needs to be some DIALOGUE and some STORY. The first episode is basically all setup. It introduces us to the characters, it explains what the Black Mesa Research Facility is and what the research team has been up to. If I was the writer/director, I'd even have the setting on Xen to open the first episode.
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Our characters are inside a cave (the whole thing is cleverly disguised to make it look like the are just in a tunnel on Earth). Most of them are dressed in suits of orange and tan clolors. These are the scientists. A couple of armed guards are also with them, wearing more subtle gear. It is then revealed that they're trying to get a crystal sample. Things go wrong.
(Following the philosophy of only hearing the monsters, but never seeing them early on would help to bring out some of the tension in the scene. As the scientists are running for their lives, the viewers never see what is chasing them)
In the background hive guns firing from Alien Grunts can be heard. Return fire from the guards echoes through the caves. One of the scientists is zapped by a stream of green electricity and collapses behind the group. The guards turn back to help the stragglers, but the camera remains with the main group. More running. A loud Gargantuan roar is heard in the background!
Two scientists finally make it to some equipment outside the cave. The viewers finally see that these people are someplace strange. Floating rocks, green atmosphere, this is not Earth. :O
A guard is waiting for them at the equipment, changing the ammo to his weapon. One of the surviving scientists moves toward the console controls, the other moves with much more caution towards the rock wall. The first scientist turns a knob and starts yelling into the radio at the person on the other end: "Send the signal! We've got the sample!!"
The second scientist is now cowering up against a rock, still clinging to the large yellowish crystal he took from the caves. Screams are heard echoing from deep inside the cave tunnel. The rest of the team hasn't made it out yet. The tunnel starts to glow a bright orange from the inside, almost as if something was burning. The ground shakes. The rumbling gets louder and louder!
"Send the signal now, Godammit!!"
Suddenly, a bright green ball of energy appears on the surface right in front of our three companions. The cowarding scientist darts into the green ball of light and disappears completely, taking the yellow crystal with him. Seconds later, the guard is shot in the back by a stream of green electricity and collapses imediately, screaming in pain. Steam is rises out of the wound as the man continues to scream.
The remaining scientist hesitates for a moment and then regrettably dives into the green energy ball, disappearing instantaneaously. Screen cuts to black. Flashes of light flicker about. The sounds go quiet, the flashes disappear.
Cue title: Half-Life
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See what I mean? That whole sequence shows how the scientists were able to get the sample for the test chamber. It grabs the audience and keeps them compelled to watch further. The series doesn't have to follow the game exactly. Scenes can be added to make things more interesting and advance the plot. The reason why I wanted the first episode to end on a cliffhanger (the Resonance Cascade) was so the audience would be compelled to return for Episode 2.
yeah, or have it jump to different scenes starting after that w/ barney walking into the tram, and part/most of the ride, and cut's to Shephard at boot camp, w/ the sniper, almost finishing his training. Goes to gordon waking up to his alarm (from the online story file) and realizing his clock's slow, or w/e, and goes like that, some scenes longer for gordon, being he's our main character, and half-life is the longest of the 3 games. I also wouldn't mind a little more input on eli's part, after the whole resonance thing. A book wouldn't be bad either
im serious. I want a book to read entitled Half-Life, and then Half-Life 2, and epi 1 and s fourth (cause I can't play epi 1 till christmas ;( ) if anyone writes the script, it should be laidlaw.
I think they should just make like a 10 hour long movie, following all the stories of all the main characters at Black Mesa, I mean Dr.Kleiner, Dr.Vance, Barney Calhoun, Adrian Shepherd, Dr.Freeman (obviously), whoever you play in Decay (never played and I don't know the storyline well, but strangely I dreamt about it last night), Otis, those doctors you meet in Blue Shift and then just follow the stories of some other completely random scientists......or a headcrab (bound to be emotional *sniffle* that poor headcrab.....)
I dunno, in all fairness only HL comics work, a HL film following Freeman's story wouldn't work at all, mainly because he doesn't talk, you can't have someone in a movie who says nothing all the way through. A first person view wouldn't work either, it'd be like watching someone play the game but with really good graphics....why bother? No it would have to follow someone else's story, someone who actually talks, like Barney, even though I'm not sure whether he actually speaks at all during Blue Shift. the trailer looks cool, but I don't think the actual film will work. Plus they got the look of the Marines wrong, they look more like Combine soldiers without the camo and the helmets look exactly the same as the Combine troop's helmets. Nope ain't gonna work with Freeman. Sorry
He doens't talk and seeing someone act him will break the immersion so much. We're sopposed to be Gordon, so if someone else is playing him, it won't be the same. New character FTW! (Or maye Barney).