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Bonuses don't carry over for the next level.
What you are remembering is the fact that you can store multiple level ups if you haven't slept.
Here's how it goes:
1) It takes 10 major skill advances to level up.
2) It takes 10 skill advances to get a 5x bonus.
3) It takes 30 skill advances to get three 5x bonuses.
So, if you set all 3 skills that rely on endurance - Block, Heavy Armor, and Armorer as Major skills, it will be impossible to get a 5x bonus in more than one area. Say you get 10 skill ups in endurance - that's your 5x on endurance, but that would also trigger a level up since they are all major skills.
So creating a custom class is required.
EDIT - Didn't see this post, which goes into more depth on the subject:
It's a little easier to level efficiently with a custom class, though you can level efficiently with most classes
Some of those screens are really disgusting.
Me and Pitz going at it in StarCraft
What is he looking at? The expression is pretty funny.
Oh you.It's the OxO face.
The health gain each time you level is dependent upon the current value of your endurance
Therefore to get maximum health you need to raise your endurance to 100 as quickly as possible.
Knights of the Nine
For voice acting, you can actually just turn it off in the options and read the subtitles.Hey, are there any mods that make the character system suck less, fix the godawful story and horrid voice acting?
Lip sync is a minor focus in role-playing games. Because of the sheer amount of information conveyed through the game, the majority of communication is done through the use of scrolling text. Older RPGs rely solely on text, using inanimate portraits to provide a better sense of who is speaking. Some games make use of voice acting, such as Grandia II, but due to simple character models, there is no mouth movement to simulate speech. RPGs for hand-held systems are still largely based on text, with the rare use of lip sync and voice files being reserved for full motion video cutscenes. New RPGs, however, usually use some degree of voice overs. These games are typically for computers or modern console systems and include such games as Mass Effect and The Elder Scrolls IV: Oblivion. In these full voice over games, lip sync is crucial.
Sorry, I came across all of this - I'm searching for a mod that replaces any of them. A few of these guys/gals are pretty good, in my opinion.Voice Actor
Patrick Stewart
Voice Actor
Sean Bean
Voice Actor
Lynda Carter
Voice Actor
Terence Stamp
Voice Actor
Ralph Cosham
Voice Actor
Wes Johnson
Voice Actor
Michael Mack
Voice Actor
Craig Sechler
Voice Actor
Jonathan Bryce
Voice Actor
Catherine Flye
Voice Actor
Gayle Jessup
Voice Actor
Elisabeth Noone
*Pic snip*
Knights of the Nine
You could replace all of the voices for the male Orc (for example) with your own voice if you wanted. It would be easy to replace the voice files, but there's a lip-sync file; I haven't really looked at that, but I think I will when I get some time.
?
Actually, I did change the majority of monster sounds for Oblivion a few years ago. I found my old installation (from 2006/07) and moved all the files over.First of all I feel like I want to replace all monster sounds with me going 'RAAAWR' and all the human voices with 'HAVE AT YE'.
Oh, I know. Still, I don't mind discussing it because I learn things.Second, Mikael was being facetious.
Daaamn, you're like the JUGGERNAUT, bitch!<sneeze>
You're slow and look weird.Then replace it all with 2k textures to make it slower and look weird.
You're slow and look weird.
Hey, are there any mods that make the character system suck less, fix the godawful story and horrid voice acting?
Are those.. clowns.. in that last screen?
What the hell are you playing!?
lawl, shell casings burrowed to china.