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Lucid, don't you mean Lowlife? That was the freakin best chapter!
Weird. I know that you're being sarcastic but that does sound fun to me.Yeah, running around in the dark with a shit flashlight while being swarmed with iraqi zombies qualifies as fun, yep.
Anyway, I thought Undue Alarm was an incredible experience from an immersion standpoint but lacked in the combat and gameplay department. It was like hey watch these incredible scenes with great voice acting and set the mood of the game, hey go on a great ride via Dog, forshadow some future events and get the Grav. gun, here do a few puzzles, hey check out this rollermine! Quite an experience but gameplay wise nothing to gawk at.
The fact that it was lacking in combat is what made it so great. The rollermine/Alyx scenario was the high point in terms of gameplay, as was deflecting the rubble falling from the Citadel whilst on the lift. This is gameplay from the point of the FP perspective, rather than aiming a gun and shooting at the bad guys. That's what made it so good.
Rollcage (PS1) - 9/10
Holy shit that rocks! D: Good renderer for the PS1.