Acepilotf14
Sucked so much dick for this title
- Joined
- Aug 29, 2006
- Messages
- 13,016
- Reaction score
- 48
If Alan Wake could get in the 80s, this'll break 110 at least.
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AAAIIIIeeee.
In reality, I don't know how well you'd really be able to swim with boots and guns and bullets strapped on anyway. Probably not that well, I'd imagine.
Remember how it was a certain death when you fell into water in previous GTA games? At least the ability to let you swim is much better than "can not swim".All I can say to the people who complain about 'cannot swim' is this:
Remember how much you swam in GTA4(if you played it, if not, any other GTA) and how much of a hassle it was to get back to land when you did.
And it's not like you're going to be flinging yourself in there without any kind of deliberate effort.
The other map I had seen didn't include the bottom three portions. Guess it's a little bigger than I initially thought.
This. I don't think people of the Old West spent much time learning to swim when they're living in dry, dusty Dodge City.I don't think you guys realise how little water there is in this game. It's a wild west game. There's a single, small lake in the centre, and the outskirts of the map are framed by a river on one side (which you couldn't cross anyway). That's it. It's not like Assassin's Creed drowning where they put ****ing canals in there.
Well, the water down the middle serves as an impassible border then. You know how they like to block sections off so you aren't - as you were saying - tracking back and forth all the way across the world. Along with mountain ranges, in this game, it's probably the best way of creating boundaries that don't look out of place. It also saves resources (that they can use elsewhere) since they don't have data for that, for example underwater creatures and objects, or swim animations.
The most fun comes thanks to the epic animations Red Dead Redemption produces. Shooting or knifing people and animals invariably results in hilarity. During my travels I did everything from uppercutting a cow with a bowie knife to killing so many lawmen as they entered a saloon that they were stumbling over their predecessor's body pile. You don't even have to kill anybody to have some fun. Just drawing your gun on an innocent walking down the road will startle them into a funny reaction. My favorite was a man sitting with his legs up on a table. When I trained my sights on him he fell over backwards into a piano.
uppercutting a cow with a bowie knife
My favorite was a man sitting with his legs up on a table. When I trained my sights on him he fell over backwards into a piano.
Does anybody else have a difficult time being an evil son of a bitch in games like I do? I even have a hard time being neutral(no heart full of neutrality in me), and typically go the good guy route, through and through.
That river will probably be passable by boat and bridge. It's Mexico south of the river. No other way to get there if you can't cross the river.
Very much so, I usually find I simply don't enjoy games as much if I take the bad karma route. Especially in games where you actually improve the lives of others and the world around you, I just can't be evil. I'm not sure about RDR though, since in GTA games I'm far more ambiguous with my morals. For example, I love choosing a random NPC, stalk them for ages until they're in a dark alley or somewhere else they can't be seen, and kill them without anyone knowing. The stalking possibilities in a desert are tenfold! But I suppose since there is an actual morality system this time it might change my playstyle.Does anybody else have a difficult time being an evil son of a bitch in games like I do? I even have a hard time being neutral(no heart full of neutrality in me), and typically go the good guy route, through and through.