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It doesn't matter what it looks like; it's still illegally distributed content from the leaked beta.LaCabra said:Except that it doesn't.
Cargo Cult said:It doesn't matter what it looks like; it's still illegally distributed content from the leaked beta.
bigburpco said:Well, I killed the gunship but nothing happens after that.
Nah, that's the trigger for the Zombie-Docks level. I'm pretty sure the trigger for the Gunship level is to shoot the gunship so that it nose-dives onto the road and explodes. That was what happened in the E3 2003 video to end the movie after all.Samon said:That didn't actually work on mine, and I remember someone telling me to throw myself into the sea? I can't even remember if it worked.
Samon said:None of this makes me go "Oh, why did Valve cut it." Because I love HL2 the way it is and wouldn't change it for a second. This is mainly a really interesting thing to watch develop, and I bet it'll sure as hell be fun to play.
That's besides the point. The OICW was a prototype weapon that was cancelled, the SPAS-12 was a popular weapon that enjoyed 20 YEARS of mass production, and producetion only stopped 6 years ago. There were probably never more than a hundred OICWs made, if that. There are probably tens or hundreds of thousands of SPAS-12s around the globe right now, some in private collections, police stations and other civilian ownerships. If Earth suddenly became occupied, that Shotgun could easily become the weapon of choice for human resistence. Only the invaders themselves could bring the OICW back into circulation, and why the hell would they bother when it's about 40% too big to be a standard issue PDW and they have a freaking plasma-gun that shoots bouncing energy orbs that vapourise people in the main heavy-rifle loadout?Canadian Gunner said:and the OICW (yeah, i know...the project was cancelled. But they don't make the SPAS-12 shotgun anymore either. Did that stop Valve from using it in HL2? No.)
kupoartist said:That's besides the point. The OICW was a prototype weapon that was cancelled, the SPAS-12 was a popular weapon that enjoyed 20 YEARS of mass production, and producetion only stopped 6 years ago. There were probably never more than a hundred OICWs made, if that. There are probably tens or hundreds of thousands of SPAS-12s around the globe right now, some in private collections, police stations and other civilian ownerships. If Earth suddenly became occupied, that Shotgun could easily become the weapon of choice for human resistence. Only the invaders themselves could bring the OICW back into circulation, and why the hell would they bother when it's about 40% too big to be a standard issue PDW and they have a freaking plasma-gun that shoots bouncing energy orbs that vapourise people in the main heavy-rifle loadout?
Captain M4d said:Question? What is the current quality of this? Is it worth a play? I've always been interested in the unused content of HL2.
Same here, and it seemed to be a widespread problem that never got fixed. Just wait for the next release. I believe you'll find that was the last room in the level anyway.Atomic_Piggy said:It worked fine up until the part when you meet Odell again, on the deck. Y'know, where he follows you. Anyway. I go into that room with the Stalkers, and it just crashes. Its the same after about 10 minutes into play on the E3 presentation. Every time I play it does this.
Can someone please help? I don't won't to reinstall, because the downloading took ages.
kupoartist said:Same here, and it seemed to be a widespread problem that never got fixed. Just wait for the next release. I believe you'll find that was the last room in the level anyway.
Except for the 10 mins into the E3 pres. Never had that myself.