Lt. Drebin
Tank
- Joined
- Aug 18, 2004
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jimbo118 said:in mgs1 he didnt have the mullet and looked badass
You only need to have a mullet once in my books to get that crown.
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jimbo118 said:in mgs1 he didnt have the mullet and looked badass
Possibly one of the most stupid things I've read in a long time, well done. How can Splinter Cell 'rip off' MGS2 when they're both a completely different style of game? One has you shadow crawling throughout urban environments with a keen emphasis on stealth, the other has you running around a ship and multi-tiered plant in the middle of the ocean, with the emphasis on minimal stealth and mainly action.Grey Fox said:QFE, how could anybody say sc has better gameplay, it's a complete ripoff of mgs2, just with a different perspective, which is enough to make it interesting, and besides mgs is always different, every mgs game has is really original, sc might aswell come form EA, it's exactly like an EA game, and franchise is certanly beeing handled like EA would handle it.
Malfunction said:Sam is sneaky, Snake is not, therefore, Sam is better in CQC.
a man who hasnt played mgs3 thenAxyon said:Possibly one of the most stupid things I've read in a long time, well done. How can Splinter Cell 'rip off' MGS2 when they're both a completely different style of game? One has you shadow crawling throughout urban environments with a keen emphasis on stealth, the other has you running around a ship and multi-tiered plant in the middle of the ocean, with the emphasis on minimal stealth and mainly action.
I'm not going to comment on who would 'win' in this fight, as it seems the matchup is rather random. The two characters rely on different methods of approach and fighting techniques in a game. As characters though, I prefer Sam - his dark style of humour really appeals to me, I don't know how many times he's made me chuckle with an inappropriately-timed dry comment.
Now that is one of the most stupid things I have heard, mgs certainly has action but 90% of the times you are hiding, you obviouly haven't played mgs or atleast not very well.Axyon said:Possibly one of the most stupid things I've read in a long time, well done. How can Splinter Cell 'rip off' MGS2 when they're both a completely different style of game? One has you shadow crawling throughout urban environments with a keen emphasis on stealth, the other has you running around a ship and multi-tiered plant in the middle of the ocean, with the emphasis on minimal stealth and mainly action.
Snake and The Boss developed together, however, in Metal Gear Solid 3, it wasn't a "form" of CQC, it was the real thing, based on the actual techniques created by William Ewart Fairbairn. In Metal Gear Solid, they just modified it to fit with the story.B-MAn said:Dude have u even played MGS3?! Snake MADE (a form of) CQC with the Boss.
Try looking through the MGS3 threads, I have played it. Besides, this isn't about MGS3, because that is Naked Snake, not Solid.jimbo118 said:a man who hasnt played mgs3 then
There's a big difference between hiding and stealth gameplay. 90% of the time? That's BS, and you know it. There's instances where I've played through MGS2 and only hid once or twice. The option is there, yes, but you don't need to hide.Grey Fox said:Now that is one of the most stupid things I have heard, mgs certainly has action but 90% of the times you are hiding, you obviouly haven't played mgs or atleast not very well.
yeah but my comment was about your 90% action thing,not on snake or sam,mgs3 is hardly like that,the stealth/action is more fun imo anywayAxyon said:Try looking through the MGS3 threads, I have played it. Besides, this isn't about MGS3, because that is Naked Snake, not Solid.
I haven't mentioned anything relating to 90%...jimbo118 said:yeah but my comment was about your 90% action thing,not on snake or sam,mgs3 is hardly like that,the stealth/action is more fun imo anyway
play on a higher difficulty level.you definately need to use stealth thenAxyon said:There's a big difference between hiding and stealth gameplay. 90% of the time? That's BS, and you know it. There's instances where I've played through MGS2 and only hid once or twice. The option is there, yes, but you don't need to hide.
maybe coz its a GAME,the enemy go back to their positions too in scPrince of China said:I don't even see why people compare both of them. Metal Gear Solid has nothing to do with real life combat at all. Going around installations and alerting people and being able to get shot multiple times is hardly realistic. When the enemy is told to go back to their positions, they seem to forget about you.
oh yeah that was fox,sry,i meant your comments on it being primarily actionAxyon said:I haven't mentioned anything relating to 90%...
Correct, they are both games, but when people compare two things, they should find a better category. I could compare Sulfur to salmon because they both fit under the category of things that who the letter "S" in them.jimbo118 said:maybe coz its a GAME
On higher difficulty levels they do more detailed sweeps - that kind of defeats the point of hiding, since they can usually find you. On higher difficulty levels you may need to run away, but hiding is still not a necessity. I'm still talking about MGS2, by the way... 2 and 3 are very much different games in terms of gameplay - camouflage and hiding is required quite a lot more in 3.jimbo118 said:play on a higher difficulty level.you definately need to use stealth then
its only compared coz metal gear and splinter cell are the only decent 3rd person stealth games so they are obviously going to be compared,thief tooPrince of China said:Correct, they are both games, but when people compare two things, they should find a better category. I could compare Sulfur to salmon because they both fit under the category of things that who the letter "S" in them.
Thief, exactly - that would be a much better matchup than MGS. Sam versus Garrett would make an interesting fight.jimbo118 said:its only compared coz metal gear and splinter cell are the only decent 3rd person stealth games so they are obviously going to be compared,thief too
well you must be a good shot then as 3 shots will kill you on higher difficulty levelsAxyon said:On higher difficulty levels they do more detailed sweeps - that kind of defeats the point of hiding, since they can usually find you. On higher difficulty levels you may need to run away, but hiding is still not a necessity. I'm still talking about MGS2, by the way... 2 and 3 are very much different games in terms of gameplay - camouflage and hiding is required quite a lot more in 3.
jimbo118 said:its only compared coz metal gear and splinter cell are the only decent 3rd person stealth games so they are obviously going to be compared,thief too
well garretts a thief so he'd be own'dAxyon said:Thief, exactly - that would be a much better matchup than MGS. Sam versus Garrett would make an interesting fight.
coz the thread is sam and snakePrince of China said:Then why not compare Garret to Solid Snake or Sam?
There's also Tenchu.
starcraft?Prince of China said:Interesting, is the new StarCraft: Ghost game a 3rd person stealth game?
Grey Fox said:But in the end we all know that Raiden owns them all.
Prince of China said:I don't see why some people say that Solid Snake knows CQC.
babyheadcrab said:sam has 3 giant lights giving away his every position, also snake is just more badass in about every way imaginable. End of discussion
KU_ said:The three lights on Sam's goggles are simply there so you can know your location on the screen at any time. Grab a pair of real nightvision goggles, you can't see them light up. And Snake doesn't even have night vision. :dozey:
KU_ said:The three lights on Sam's goggles are simply there so you can know your location on the screen at any time. Grab a pair of real nightvision goggles, you can't see them light up. And Snake doesn't even have night vision. :dozey:
oldagerocker said:Sam is american, therefore, he Must be the best.