StarBob
Tank
- Joined
- Nov 17, 2004
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I just cant comprehend the complexity of the strategy some people have, either naturally or through playing nothing else.
Watching a battle report of a Terran vs Zerg, the Zerg tried to push through the rocks in the south east, the Terran player built a depot just behind the rocks to block their advance. I would NEVER think of something like that, Id just throw a load of guys behind the rocks and wait.
And he deliberately used a single marine to block a path between his 2 barracks so that some zerglings couldnt get to his SCVs and cut off his economy a bit, whilst his 5-or-so bunch of marines took out the zerg from behind.
Its that ability to attack in 2 or 3 directions at once, I just cant do it in any singleplayer game. I know you can just attack-move and the AI does the rest, but I want that control. I want that ability to ignore everything around me and go for that one tank with every guy Ive got, rather than have all my guys shoot low damage at every target. Focused attacks.
You should see me in SP. I build a big army, and it runs around in a pod with a few guys left behind for the inevitable sneaky-sneaky-base-attack-when-you're-not-looking. I get that synchronised firing so much, I pretty much 'one' shot everything if you know what I mean. Slap 3 medics in the middle which have been upgraded and its easy.
But if my base does get attacked, I have to abandom my pack and focus on defending with a small amount of guys back at base. The big pod of guys just stands there in the middle of nowhere.
I dont know if its just my brain not being able to multitask like that. And it only seems to happen in RTS games.
FPS games Im like frigging lightning. Im always thinking 10 steps ahead.
Even when I play pro paintball. Everyone in my team is always amazed at how quick I react. Most people lean out, look, take it in, think of what to do and maybe let off about 30 rounds randomly (at 15 rounds a second). With me my feet are running with my gun up before Ive even finished leaning out and looking. I take it all in so fast. In what feels like a split second Ive already thought ''cant see anyone leaning out, cant see anyone that is waiting on my lane, dorito would be a good move and shoot in-field, slide before you reach it then shoot tape and wrap in-field'' and Im gone.
I just seem to suck at RTS games, especially on MP, and its so damn frustrating.
You'll probably find that it's Actvision that are greedy. Blizzard just say ''How high''.
I can't remember the all of the terminology, but when the brain reaches a point where it has memorized an entire scenario, it will react on instinct. If you play an FPS for enough time (mind you, this time varies between people and with experience), you will instinctively react in a way that is beneficial. This is wholly possible in RTS games, but the issue is that it is not a natural action, so your mind has a more difficult time of memorizing the scenario. In an FPS, however, your mind can better associate with what is happening and adjusts to it. Here's an example: If you were walking in a public place (eg, a mall) and every 5-30 seconds someone randomly throws a tennis ball at you. After a period of time, you would know the visual cues that someone was about to throw one at you and your body would better be able to react.
I wish I could remember the term for this... but it's what gamers experience when playing at high levels. It's tough for me to achieve. I seem to always get to a certain point of skill level, regardless of the game, fairly quickly - but plateau and then eventually slowly climb as I figure out new ways to be successful. With RTS games I tend to have a slower time getting used to it, but once you establish the order in which you build things at the start and what to go for based on the enemy and probability, then you start to get a lot better. Then it goes on to being able to react to the situation and gauge strength and weaknesses on the fly.