StarBob
Tank
- Joined
- Nov 17, 2004
- Messages
- 2,677
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Paladins are also a better class in every shape, way and form. Seriously, vanilla Paladins were a terrible class. I really can't think of a single way in which vanilla WoW was a better game, it wasn't even harder, just tedious and tiresome. Or it was harder because it was broken, like how the threatcap was 43% lower for Horde raids because they didn't have BoS. The only things you could do at 60 were raid (which cost you your entire day or evening), participate in the horrible Honor grind or hop around in Ironforge. Five mans? No one did those, the rewards were terrible, they weren't fun and good luck finding a group. The only time anyone did them was with the 45 minute Stratholme 'challenge'. This longing back for the original TBC heroics is also nonsense, they weren't challenging, they just had trash that hit really hard, while the bosses were still easy tank and spank without interesting mechanics. How to deal with the hard hitting trash? Just bring classes that could CC, ideally two mages. Your class didn't have CC? GTFO.
Cataclysm is a better game in every way and in the long run and almost every decision made by Blizzard has been a good one.
Was any of that in response to me? I didn't at all say that Cataclysm was bad or Vanilla Paladins were good. What were you reading? I specifically said the game is EASIER now and that Paladins now are MUCH DIFFERENT than they were originally. I went on to say that Blizzard's means to change things that need to be changed is a shotty way. They identify issues and make sweeping changes that affect much more than the original problem.
I'm just going to assume you were looking at something else..