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  1. K

    My Mod Idea

    Why do people base MODS off of the same things over and over, look at the mods who have made it, they are all origional ideas of gameplay, The Specialists (mixes loads of different features from films), Counter-Strike and Day Of Defeat. No mod that i know of has made it that is based off of an...
  2. K

    Adding more detail

    Hey that helped loads Okt, cheers for your time.
  3. K

    Adding more detail

    http://img2.exs.cx/my.php?loc=img2&image=ridges.jpg the top part is all one plane then mirrored to create either side like Ichi's VTM :). i want to create around 6/8 in total of those ridges on each side
  4. K

    Post a pic of your first model!

    Here are my first 2 models. Glock >> model 75% complete (628 polys) http://img19.exs.cx/my.php?loc=img19&image=glock_1.jpg http://img12.exs.cx/my.php?loc=img12&image=glock_2.jpg Mac 10/11 >> model 70% complete (2198 polys - need to optomize)...
  5. K

    Adding more detail

    Hey, Im currently adding more detail to my first model (glock) but i was wondering if there was an easier way of duplicating this 1 ridge (top left on image) say 6/8 times instead of remaking each one?? here is the image http://img11.exs.cx/my.php?loc=img11&image=ridges.jpg
  6. K

    How long will it take?

    by the time hl2 comes out i rekon the majority of seriously dedicated mods will have all models nearly complete and sound etc and the only thingys left are the things that they were limited too like mapping and coding, all that can take a range of time to complete depending how prepared they...
  7. K

    Introduction to UVW: Video Tutorial

    lol tht was quick, well done :)
  8. K

    WIP: Desert Eagle

    SidewinderX143 SidewinderX143, defantly do a UV tutorial please :)
  9. K

    WIP: Desert Eagle

    Any chance you could do it on an SMG, and maybe this time show the texture methods aswell :O, if you can im shore people would gain an extreme amount from this!!!
  10. K

    Rdram!!

    Hey, i brought a dell system just over 2 years ago (p4 2ghz, 256RDRAM 800, 120gig, and a geforce3 ti500), since then the grpahics card has been replacced with a radeon9000, i was wondering if it would be worth a new 256rdram stick for palying hl2, but looking at the price over £100 for 256...
  11. K

    First Attempt at modelling

    Hey, Cheers for replys here is its current status, i would say around 85% of the modelling done, just gotta optomise it removing pollys that dont need to be there aswell as add other buttons and make the clip :) (current count is 629 polly's)...
  12. K

    First Attempt at modelling

    Another note does anyone have a link to a good tutorial on skinning for 3dsm???
  13. K

    First Attempt at modelling

    quick update Hey, jsut done some work on the Glock17, its around 70% done now i rekon just gotta finish the top and then get rid of all polygons that dont need tobe there :) http://img23.exs.cx/my.php?loc=img23&image=glock17.jpg Any suggestions, also some tips on lighting as i played with...
  14. K

    I might be visiting Valve HQ this weekend.

    dude take a tape recorder and do a little interview with the man himself and maybe some of the developers, then convert to mp3 so we can hear it too ;) * new idea!!
  15. K

    First Attempt at modelling

    quick update, with changed suggestions :) http://img21.exs.cx/my.php?loc=img21&image=glock17.jpg
  16. K

    First Attempt at modelling

    Here it is my first attempt at modelling, after watching a couple of Itchi's VTM's i tryed to give it ago on a Glock 17. Here is the slide thingy... around 50% done http://img50.exs.cx/my.php?loc=img50&image=glock17.jpg
  17. K

    How about a light-hearted RPG mod for a change of pace...

    Ive had some ideas for something like this kicking around for a couple of weeks. But i plan on making it SinglePlayer, based in a large city (all i can say). :) although this is most likely to be a solo project, to impliment coding, modelling and graphical skills may release it if its any...
  18. K

    Glock Reference Pics

    also another thing where can i view how many polys are in my model :) 3dsm6
  19. K

    Glock Reference Pics

    Just watched Itchi's VTM's v cool, well done :), just wondering if anyone had any reference photos for A Glock, i googled it and could only find side shots at angles :(
  20. K

    6 Years For Half-Life 2 Yeah right

    If you think about it, look at the graphics of the origional halflife then look at the mods that have been released post hl1, and see the graphical change without any change to the engine, that is why i think valve spent more time on the "moddin" aspects of the half life 2 engine so it would be...
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