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halo1873
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how do u install the 1.1 patch?
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Unpack the files to the directory where you have a Substance installed and overwrite the files..halo1873 said:how do u install the 1.1 patch?
zamardii12 said:I just installed Substance 1.0x and the in-game weapon menu is off the screen. I can cycle melee weapons, and pistols, but after that it's off the screen to the right. I have change resolutions, monitor settings, and nothing works. Does anyone have this problem? Is it a bug?
BeaverMon said:Ohh yeah. Here's a bug for you. On Highway 17, after you pass by the bridge, and go up and into the tunnel where the Zombies are, and the Map finishes loading, you got yourself a Drivable Airboat (I mean you can get out and drive the Airboat instead).
I tried that secondary fire and it took me awhile until I realised their heat-seeking rockets.
I drove out of the tunnel in the airboat, saw 2 Striders and tried to lob a few rockets at them. The rockets, instead of hitting the Striders, went in a 360. And kept doing it, even when I took down the Striders.
There wasn't no targets. They where just going around in circles. So that's a bug.
No, I'm not complaining about that. I'm just saying about the Airboat's new Secondary Fire. The Heat-Seeking Targeting System can go crazy in places, resulting in looping rockets.T.H.C.138 said:and so you get to drive the airboat in places you couldn't in the "vanilla" HL2....your complaining about this?
when I saw the airboat available on the coast I decided to take it as far as I could!!
xdiesp made it like that so it would be harder...BeaverMon said:I agree. It's like my computer's saying; "Dude. This is crazy! You expect me to run this?! Your damn lucky you where able to run the game without any mods on me!"
Still crashing when I use the Flare Gun. I think it's the Close Captions.
Some parts of the game, it moves almost as smooth as butter, but in other parts, it's so laggy to the point it's unplayable.
And it's ruined a few important cues in the plot. The part where Father Gregory tells you to seek the church, and when he shoots a Zombie and hits you by mistake, in Ravenholm.
And the first part in Nova Prospekt, where you got to setup turrets while waiting for Alyx to come and locate Dr. Mossman.
I never got to disable the forcefield to setup the turrets. So I had to fight. Fortunally I had God mode enabled (at ALL times).
The 2nd part of the turret thing (not the Combine Portal area), the AI humans where being attacked by the turrets. I had to grab all 3 of them and put them back for the Combine Soldiers and Manhacks to even show up.
These cues probally aren't that important to continued gameplay. Because I had to noclip to excape Ravenholm and into the mines from an INSANE battle with Zombies of all kinds. AND having to watch my fire to not hit Father Gregory. And I was able to.
The only thing I like about the Mod, is the New Kick-Ass Weaponry, and the new HEV Forms. Big Boss is my favorite, because of the AWM/P. :sniper:
T.H.C.138 said:I have seen the secondary fire for the airboat make rings of smoke after a misfire..thought it was pretty cool,but get a few of them going like that and laaaag sets in..
xdiesp said:quadomatic: it's absurd,there must have been something wrong with the copy cache. Normally the mod loadings are longer because you have to load first the level and then the savegame,but it's like a +10%,not a +10 minutes!!! How much does your maps folder weight in megs?