Originally posted by Shuzer
scurvy wins idiot of the day award nah.. like I said, it's been explained before why this is bad news for VALVe
why its just some ****in #'s and letters and folders that mean nothing to most people:dork:
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Originally posted by Shuzer
scurvy wins idiot of the day award nah.. like I said, it's been explained before why this is bad news for VALVe
Originally posted by VoidWraith
Looking at the posted code makes me think its even more fake than I did before. The zombie can't break in half. Are there any other zombie files?
Originally posted by VoidWraith
Looking at the posted code makes me think its even more fake than I did before. The zombie can't break in half. Are there any other zombie files?
Originally posted by scurvy
why its just some ****in #'s and letters and folders that mean nothing to most people:dork:
Originally posted by iamironsam
Any vehicle code in there?
Originally posted by iamironsam
Any vehicle code in there?
Originally posted by Mopo
Zombie cant break in half? Didnt you see the E3 video with the propellar?
Originally posted by DarkJedi
57 freakin pages and still nothing from valve?!?!? don't they read these forums like they should???
Originally posted by o2slim
One thing about game development you should learn, YOU NEVER rewrite code when you don't have too, if there were things that can be used from HL1(which there are) they are put to use in HL2
Originally posted by Wolf
Nobody said it is up to date and fully featured. The question was fake or real guys... As for the guy who said Valve brought it on themselves FFS grow up. This is a tragic loss of IP for Valve, no matter what whiney purile gripes you have about Steam and the delay no hard working company deserves this.....
Originally posted by iamironsam
Any vehicle code in there?
Originally posted by iamironsam
It's like posting up pages of text from a Japanese book. Sure it doesn't mean crap to most of us, but it's still theft of intellectual property ass.
Originally posted by nw909
Weapon_stunstick
Weapon_thumper
Weapon_manhack
wow.
Originally posted by chewysplace
i say they do. and they got it
and the code is real, last updated Sept 19th 2003
Originally posted by StellaArtois
To all these people that shout 'look the codes the same as in <whatever>'...
Anyone with any coding experience in the real world will realise that code reuse is a major part of project development. If it ain't broke - don't fix it. Just because code is old - doesn't mean it's shi*e.
My point - it seems perfectly natural to have old Quake I, SDK etc code in there, untouched from how it was years ago.
Originally posted by chewysplace
i say they do. and they got it
and the code is real, last updated Sept 19th 2003
Originally posted by Maskirovka
you really are a moron aren't you?