New Picture of Deus Ex 3

I think it's also important to note that the combat in Deus Ex also blew chunks, leaving dirty smears on the wall that you can't scrub off no matter how hard you try.
 
I think it's also important to note that the combat in Deus Ex also blew chunks, leaving dirty smears on the wall that you can't scrub off no matter how hard you try.

This is true however. The action was only fun by the time you got the dragon tooth sword and it turned into a hacking fiesta.
 
Sniping was fun too. Though it is true that the gunplay in Deus Ex is awful.
 
This is true however. The action was only fun by the time you got the dragon tooth sword and it turned into a hacking fiesta.

Yeah, once I had that in my inventory I didn't use much aside from the sniper rifle and the GEP gun.
 
Oh god I wanna play deus ex again :D

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stop shitposting zt
 
I liked Invisible War once I convinced myself that it was called Invisible War and not Deus Ex: Invisible War. The setting and atmosphere is really good, as well as the writing and voice acting, but almost everything gameplaywise was balls.

@ ZT they said stealth in this game is now just based on Line of Sight. That sounds to me like its a step backwards from DX1, regardless of how bad DX1's stealth system was. As for the combat system, I have never had a problem with it, because I always just stealth killed everyone or snuck past them.
 
I liked Invisible War once I convinced myself that it was called Invisible War and not Deus Ex: Invisible War. The setting and atmosphere is really good, as well as the writing and voice acting, but almost everything gameplaywise was balls.

I disagree. I had a lot more fun with the combat and stealth use in IW. You could do so much with the augmentations.

You could upgrade your cloak+silent feet+muscle strength and be the goddamn Batman.
I loved jumping down from a vent with my cloak on, my baton in hand, and serve a swift hard punch to the back of someones neck. Then turn my cloak back on and throw a large metal container at someone's face, see him fly into the wall, and watch the other AI freak out.
 
I liked Invisible War once I convinced myself that it was called Invisible War and not Deus Ex: Invisible War. The setting and atmosphere is really good, as well as the writing and voice acting, but almost everything gameplaywise was balls.

Hey that sounds a lot like Deus Ex! Except maybe for the voice acting part. I'm with ZT on this; I enjoyed myself in Invisible War gameplay-wise more than I ever did in Deus Ex. My augmentations were more than a convenience and a formality.
 
You could do all that in the first one too.
:/
 
Because Deus Ex didn't have strength augs, or silent running augs, or cloak augs...

:|

You also have to remember that augs probably seemed more potent in IW because they ripped out the skill system from the first game which made up half of the player's experience. Gunplay and physics improved (if you could get it running above 20 frames per second) but come on, guys. We all expected that shit. Whereas Deus Ex felt like it was trying to offer the most it could in its era, IW didn't feel fully realized. The actual shooting still didn't feel up to par with most of its peers, the physics were floaty and crap, and the environments all got crammed into areas the size of a ****ing shoebox. Whatever trade-offs or improvements that were made to the series sacrificed a lot else.

And what the **** was up with the stun baton in IW? It goes from being a silent, immobilizing weapon in the first game to a bright, noisy piece of shit that has to torture enemies for five minutes before they actually bite it. That had to be Epic Disappointment #1 when I first played the demo.
 
Because Deus Ex didn't have strength augs, or silent running augs, or cloak augs...

:|

Your point? Just because DX had most of the same augs as IW, doesn't mean they acted the same way or were utilized as well.
DX also had assault rifles like many other games, but if you recall in DX they sucked pretty bad.

The way the augs worked in IW were much better. Instead of giving you like 10 augmentations that you will hardly use and were generally weak, they limit you to 6 that you can really deck out in IW. This makes a lot more sense because it requires you to really consider what type of play you want to use in the game. Do you want to be Stealthy? Do you want to be a Hacker? Do you want to be very Combat oriented? or the right mix of all three?
Also, in IW they give you a shit load of extra Biomod canisters. At first I was confused, but as I progressed I realized that this was also a good thing as it allowed you to change your Augmentations if the current combination you had wasn't really working; or if you grew bored of one style of gameplay, you could try another.
Finally, they implemented passive biomods like light, strength, bot hack, and silent feet.
For example, if you were going to quietly hack a robot you would only have to turn on your cloak and thermal masking mod and right click when you get close to the robot; rather than turn on your silent feet, turn on your cloak, turn on your thermal masking, and turn on your bot hack.
-Having to turn a ton of shit on all the time in DX made augs a burden rather than something helpful. While you're in the middle of hiding, it would be a whole lot easier to crowbar a soldier than to bother turning on so many goddamn augmentations to be stealthy.


You also have to remember that augs probably seemed more potent in IW because they ripped out the skill system from the first game which made up half of the player's experience. Gunplay and physics improved (if you could get it running above 20 frames per second) but come on, guys. We all expected that shit. Whereas Deus Ex felt like it was trying to offer the most it could in its era, IW didn't feel fully realized. The actual shooting still didn't feel up to par with most of its peers, the physics were floaty and crap, and the environments all got crammed into areas the size of a ****ing shoebox. Whatever trade-offs or improvements that were made to the series sacrificed a lot else.

I don't think anyone is saying that IW was perfect or better as a whole than DX; but I am saying that it was still a good game and did some things better than the original.
 
I say it was better. Sure that heavy Xbox conversion was stupid and so were hardware requirements but gameplay and story were better than the original. Very unpopular belief, really.

I'm eagerly anticipating Deus Ex: Human Revolution, from what I've seen it looks absolutely fantastic, art direction (the whole Cyber Renaissance) is already one of the best ever.
 
I could have considered IW better if it was longer and contained more new book passages.

I found the game to be really, really short.
 
wow sounds like Invisible War is the best ****ing game ever
 
wow sounds like Barnz is the best ****ing troll ever

suuure.
 
please don't use quotes from deus ex, you casual player
 
I'll judge this on the first gameplay video.

360 controller labels and you know it'll suck.
 
The fellow in that video is a huge willy. But he's got a good sense of direction.
 
Sure, but he just seems like a passionate nerd about what he does for a living; I can't argue with that, especially if he's working on a game he's passionate about that I want to buy.

-Certainly better than having an apathetic douche feed us prewritten lines about a game he really knows nothing about.
 
Certainly. I do like that he's driving at all the right themes and inspirations, and there's a sense of a very solid foundation there. Here's to hoping.
 
The music in that video reminds me of how much I love the music from the first game, even if the MOD format for the Unreal engine sounds really dated by today's standards. And all my complaints about IW aside, I thought it made a worthy and more fleshed out followup to the original's soundtrack.

It's a shame Alexander Brandon won't be returning for Human Revolution. I just hope they have somebody who can do the series justice.
 
not to sound like a total nerd but I had a similar experience when I played deus ex.

I borrowed it at xmas from a friend and played it and kept playing it. I finished it in 3 days and each of those days I got up at bout 7-8 am and finished playing at 3-4 am whilst playing ALL day. yeah it was a WoW type event and no game has ever hooked me that much again I LOVE deus ex :D

i even ignored all other games I got at xmas that year :LOL:
 
Invisible War... the level design was completely diabolical. Simple as. That 'Shadow of Deus Ex' stuff just doesn't matter. The game was a shoebox, and the engine was so poorly handled, they managed to lose water from their future earth.

I almost don't care about Human Revolution nailing the Deus Ex 'feel'. You could scrape that stuff off the face of Invisible War and it was still terrible.
 
The main character (JC Denton?) looks like a buff and cool version of the lead designer. I couldn't help but notice that as he was talking with the poster right beside him, and the character's face being turned the same way as his.
 
He looks like Voltaire the musician, I would be really surprised if they didn't use him for reference, especially since he does the whole goth/Renaissance thing-


 
The main character (JC Denton?) looks like a buff and cool version of the lead designer. I couldn't help but notice that as he was talking with the poster right beside him, and the character's face being turned the same way as his.
It's Adam Jensen, head of security at the biotech corporation Sarif.
Maybe it's in the same way as Freeman looks a bit like Marc Laidlaw.
 
Gordon Freeman was modelled after Chuck Jones, not Laidlaw.
 
The music in that video reminds me of how much I love the music from the first game, even if the MOD format for the Unreal engine sounds really dated by today's standards. And all my complaints about IW aside, I thought it made a worthy and more fleshed out followup to the original's soundtrack.

It's a shame Alexander Brandon won't be returning for Human Revolution. I just hope they have somebody who can do the series justice.

IW had some really great music. NG Resonance was by far the coolest thing in the game.
 
IMPORTANT ANNOUNCEMENT FOR THE GOOD OF ALL GAMERS

Steam currently has a sale on both DX titles. Five bucks for both games or just $2.50 for one. That's down from their regular prices of $9.99 each.

DOWNLOAD AND PLAY THESE FUCKING GAMES IF YOU HAVE NOT DONE SO YET. THAT WAY YOU WILL FULLY UNDERSTAND JUST HOW MUCH HUMAN REVOLUTION WILL SUCK/RULE COMPARED TO ITS FOREBEARERS.
 
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