Adabiviak
Space Core
- Joined
- Nov 28, 2004
- Messages
- 4,237
- Reaction score
- 24
I use Float32, StalkerSkies, a quest/text overhaul (read: bug fix), a headlamp mod, and one that turns off the crosshair when your hands are empty. I don't have side by side shots of the game with/without these mods, but the difference was big enough to notice nonetheless, including FPS. I think it's even included in the 1.0005 patch? (I'v avoided this patch because of mod incompatibility.)
Gargantou, I've been experimenting with dissecting other mods to see if I can just get the critters turned on without including all the other debris that come in the package. So far no dice, but I am not a modder and am making uneducated guesses on how to do this.
edit - there appears to be a 'bccf' mod that turns on all the critters and a 'A-Live mod by Sanex' that improves critter interactions. The bccf mod sounds familiar... looking into this now.
2nd edit - I'm downloading Basix Monstrosity now to see how that goes. It sounds like the most uncluttered mod that activates all the critters.
Gargantou, I've been experimenting with dissecting other mods to see if I can just get the critters turned on without including all the other debris that come in the package. So far no dice, but I am not a modder and am making uneducated guesses on how to do this.
edit - there appears to be a 'bccf' mod that turns on all the critters and a 'A-Live mod by Sanex' that improves critter interactions. The bccf mod sounds familiar... looking into this now.
2nd edit - I'm downloading Basix Monstrosity now to see how that goes. It sounds like the most uncluttered mod that activates all the critters.