From Arkham Herald: MADMAN PREDICTS END OF THE WORLD!
Readers may recall the sensation caused last year by the disappearance of noted occultist Sir Henry Fortesque and the subsequent incarceration in Arkham Asylum of his friend Ranulf Stafford. Mr Stafford claimed that Sir Henry had fallen...
That's it, the site is online.
http://cthulhu2.loke.be
I sent a message for a news here on halflife2.net, should be posted soon I guess!
Please feel free to join our forums and make this production alive :thumbs:
Long time without updates but here is one..
Not about the model.. it's frozen until I really need the model ingame but about the mod itself. We are about to release a basic webpage to let the community know we are working on this. It will come with some medias from maps and models.
Stay...
Hey everyone and thanks for your support.
It is indeed created for a mod. The name isn't clear and decided yet but should be close to "Cthulhu? :Whispers of the King". I'll create a website soon when we have our first release almost ready. We have been working on this for a few months now but...
Hello everyone,
I don't post much over here but since this project looks like to progress well and since this time the project have a great coder, I will post some of my work for it here... hope you enjoy!
By the way, this is a HP Lovecraft/Cthulhu Mythos project!
Here is a first...
Yep the key is to make the operator interface quite easy to use and efficient enough to be funny to play. But I think that with features we talked about it's a position most will want to try.. :P
The point is.. any coder interested?
I completely agree with you.. but as you realised, it's not about bullet time or so. In fact it has very few to do with matrix exepted the idea of the operator. I thought that the reference to the Matrix could help people understand what I meant with 'operator'. The all point of the mod is there..
Movies were much more than bullet-time but it's not the point here.
It's "based" on the Matrix simply because it uses the "operator" system. For fun we can still use some effects of the movie or special characters.
Yup if I got for it, I just plan to use some reference from Matrix.. but no more.. not even the name of course.
I guess that having Smith agents without the name smith or so isn't a problem.. Same for Neo&co.
I don't know.. I think it may be a nice concept.. it opens the door to a lot of...