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  1. nc17

    Reflective and Fog Materials?

    I know how to set up all the current shaders correctly but i wated a plain material with no special "water" type properties that does a realtime reflection I guess i will have to write my own shader then after all, oh well
  2. nc17

    Reflective and Fog Materials?

    Anyone?
  3. nc17

    Reflective and Fog Materials?

    *BumP*
  4. nc17

    Gabe Newell player model

    Oh, My, God . . .
  5. nc17

    Reflective and Fog Materials?

    1 - Does anyone know how to (if possible) set up a reflective material (realtime reflections, not cubemap) without it being a water material? For example i an to make a metal wall with a normal map that reflects in realtime 2 - I am also trying to figure out if it is possible to set up a...
  6. nc17

    Pushback on multiplayer objects

    The reason for the bounce is to prevent hit detection bugs, i don;t like it but it is a good idea
  7. nc17

    $$build me a map$$ ill pay

    Already made that in hammer, its easy using disp maps and subdivision
  8. nc17

    Map release: de_mario

    Umpa dumpa dumpa . . .
  9. nc17

    dm_drift

    Looks great, nice brush and texture work
  10. nc17

    Spawning Buggys

    impulse 82 for jeep, impulse 83 for airboat Make sure you are looking at least level with the ground, do not look down or the jeep will spawn under the map, the jeep spawns right in the center of your view about 128 units from your position
  11. nc17

    CSS Pics of all map on the highest settings. Enjoy.

    Dude no offense but your image quality sucks really bad, you must have an ati gpu or somehting to be getting such blurry textures
  12. nc17

    new update===> lower fps (9800 pro)

    Changing opengl settings won't help anything because source runs in D3D as far as the preformance hit i believe that they enabled a few new features such as HDR? I havn't played since the new update so i don't know
  13. nc17

    How is "hair" rendered on source?

    Hair is simulated using masked materials they just make a few polys that stick out of the head and throw a masked hair texture on them
  14. nc17

    Console command list for cs:source

    Everyone post nifty console commands for cs source here along with a short description NOTE: You will need to enter a number value after each command, 1=on, 0=off. For comands such as r_dispradius you will use numaric values that represent distance in units such as 500. All of these...
  15. nc17

    For Sale: 97 Chevy Blazer LS 4WD

    I am selling my 1997 4wd chevy blazer LS for $6,000 New sound deck (pioneer, xm ready) New AC system New fuel pump New fan clutch New tires Rebuilt motor (a little over a year old) 135,000 miles (actually less due to rebuilt motor) Great condition (exterior and interior) Everything...
  16. nc17

    Widescreen

    I will be playing in widescreen on a 55" widescreen HDTV with dvi
  17. nc17

    hope this isnt in the version we play tommorow.

    The full version will have VAC which still won;t stop cheating, you just have to live with it there is no way around it
  18. nc17

    x800 xt this may have been coverd...

    The x800 series of gpus are a waste of money
  19. nc17

    Post your ragdoll pics !! (56K warning)

    Nice pics but you guys need to boost up your setings or get a new video card, your pics don;t show what cs source really looksl ike at max everything
  20. nc17

    I have Counter-Strike Source

    Wow, those images look awful, even the high quality ones You must be using an ati gpu with no AA to be getting such awful image quality
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