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  1. UnmarkedOne

    Half life 2 and the "bouncy" physics

    As Vidrio and many others said, yes the 'bouncy' physics were included ON PURPOSE to keep people from getting stuck. I wish they'd take it out, but once you get playing the game you really completely forget it, so it's no big deal. This will not be the case in HL2 -- you'll be able to climb up...
  2. UnmarkedOne

    What do you think the age limit will be for Hl2

    In America, at least, the 17+ recommendation from the ESRB is only a way to keep kids from buying Mature-rated games from stores. There is absolutely no law that says someone under 17 can't play M games in their home. All you need to do is get a friend over 16, or one of your parents to buy...
  3. UnmarkedOne

    revolution?

    Though it's true that HL2 is going to have a difficult time proving more revolutionary than it's predecessor, it does have several powerful features going for it: 1) Facial animation/expression system built into Source, and extremely powerful SDK tools to utilize the feature. 2) The first...
  4. UnmarkedOne

    Post Your Stress Test Results

    First score: Lowest Settings, Lowest Res Second score: 1024x768, all graphics maxed, no AA, trilinear filtering -UnmarkedOne
  5. UnmarkedOne

    how many of you feel steam offers are too expensive?

    $50 is a bargain, a BARGAIN for HL2. Keep in mind the reviews are already out, and this game is getting some of the best, or the best reviews ever. I paid $55 for Doom 3 the day it came out, and was disappointed. I'd pay $55 for CS:S alone because I'm having way more fun with CS:S than I ever...
  6. UnmarkedOne

    Counter-Strike: Shiny

    Are you judging from screenshots or from first-hand experience? I've spent a lot of time both playing in CS:S, and just walking around a hosted game exploring the graphics capabilities. Nearly everything that should be shiny in real life is shiny in CS:S. I know it really doesn't seem that...
  7. UnmarkedOne

    Just Bought Half Life 2 Silver

    Good for you, man. Way to support Valve. Glad to hear you're enjoying CS:S. See you in game! -UnmarkedOne
  8. UnmarkedOne

    Couldn't Take It Anymore

    Good for you, man. Way to support Valve. Glad to hear you're enjoying CS:S. See you in game! -UnmarkedOne
  9. UnmarkedOne

    Shooting through objects?

    Three in the initial CS:S maps. I'd expect more in HL2, such as more durable, bullet-resistant glass that gives way after many shots. The three we've seen so far: 1) In Office, you can shoot it and it cracks the whole pane and makes a hole where you shot. Touching/shooting it again will make...
  10. UnmarkedOne

    Are the items worth $75?

    Just FYI, the shipping cost is determined according to where you live, so it's going to be different for each person. I live right next to Valve, for example, and the shipping is less than ten bucks. -UnmarkedOne
  11. UnmarkedOne

    Golden Eye (N64) - Source

    Are you guys planning to have a site up anytime soon? I know I, and many other people awaiting this mod, would really like to see your progress, occasional updates, team member info, etc. Maybe some renders or map screenshots are you get closer to completion? This would be really cool if you'd...
  12. UnmarkedOne

    APCs in CS:S

    CS:S vehic pics: -UnmarkedOne
  13. UnmarkedOne

    Show VU How Much Money They`d Make On HL2 Right Now

    Stores never discount the price because of a preorder... what are you talking about? The best you get is a guarantee that you'll get your copy on the release date and maybe a prize like a coupon, action figure, or t-shirt. I dunno man, since Valve added the Collector's Box to the Gold...
  14. UnmarkedOne

    Screenshots of HL2 Effects

    Some good ragdoll pics I got last night: It's actually funny how often a dead body will appear to have their hand over the death wound. In the first screen there's a T holding his bloody knee. Aztec's bridge also offers a good opportunity for lots of ragdoll stunts. It's awesome to see a...
  15. UnmarkedOne

    Screenshots of HL2 Effects

    Yeah I'd definitely encourage you to give CS:S another go. I actually didn't like the first Counter-Strike much, but CS:S is just a blast. A lot of people say that CS and CS:S have the same 'feel', which is probably very true, but I definitely have a lot more fun in CS:S and would recommend it...
  16. UnmarkedOne

    Screenshots of HL2 Effects

    I was just playing on Office, and when there wasn't much action and I was off by myself, I was getting about 145fps. When it gets more crowded during a firefight, I drop down to about 80fps at the lowest. I'm playing with all the graphic settings as high as they'll go, but Trilinear filtering...
  17. UnmarkedOne

    CS:S hiccup when interacting??

    Close, but not quite. Like Platinum said, even if you host your own server (which is obviously going to be a 0 ping situation), you get lag on physicalized objects. This was discussed way back when the CS:S beta started and most everyone got a taste of this less-than-fun part of the Source...
  18. UnmarkedOne

    Screenshots of HL2 Effects

    And it shows... the models look really, really impressive even when not being directly affected by a strong light. Send my congrats on to the team, cliffe. CS:S alone puts all of the recent shooters to shame, and we're dying for HL2 :D Bring it on! -UnmarkedOne
  19. UnmarkedOne

    CS:S hiccup when interacting??

    Just normal CS:S pics? I've got a thread going with some nice shots right now: http://www.halflife2.net/forums/showthread.php?t=41994 As for the bit of 'lag' between gunshots and physics, yes this has been discussed many, many times before. It was discovered that somehow this actually...
  20. UnmarkedOne

    Screenshots of HL2 Effects

    Wood Effect Pics: Shots one and two are before and after pics. Notice in the second how I've shot off the seat and legs of the chair, and the back half has come to rest against the wall. The last three pics are of a board nailed across a doorway being broken by gunfire. I tried this...
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