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  1. loki.be

    HL2 characters look pologonal in 3dmax

    What about a smooth poly?
  2. loki.be

    Cthulhu? : The Yellow Sign

    Thanks guys. Don't hesitate to warn your HPL addicted friends about the mod. ;) Same goes if you want to drop a line at our place. Take care. /Loki
  3. loki.be

    Cthulhu? : The Yellow Sign

    From Arkham Herald: MADMAN PREDICTS END OF THE WORLD! Readers may recall the sensation caused last year by the disappearance of noted occultist Sir Henry Fortesque and the subsequent incarceration in Arkham Asylum of his friend Ranulf Stafford. Mr Stafford claimed that Sir Henry had fallen...
  4. loki.be

    That is not dead which can eternal lie and..

    Thanks Crispy. In fact it's what I did.. I use the news email address available on the homepage.
  5. loki.be

    That is not dead which can eternal lie and..

    Weird.. still not on the news page.. Anyone knows if there's a special "way" to send news?
  6. loki.be

    That is not dead which can eternal lie and..

    That's it, the site is online. http://cthulhu2.loke.be I sent a message for a news here on halflife2.net, should be posted soon I guess! Please feel free to join our forums and make this production alive :thumbs:
  7. loki.be

    That is not dead which can eternal lie and..

    Long time without updates but here is one.. Not about the model.. it's frozen until I really need the model ingame but about the mod itself. We are about to release a basic webpage to let the community know we are working on this. It will come with some medias from maps and models. Stay...
  8. loki.be

    That is not dead which can eternal lie and..

    Really glad you like it. Here is some update..
  9. loki.be

    That is not dead which can eternal lie and..

    Little update on the texture... takes a lot of time since I'm not a good texturer.. hope you like it anyway :P
  10. loki.be

    That is not dead which can eternal lie and..

    http://www.hplovecraft.com/ Check this for infos about the Cthulhu Mythos
  11. loki.be

    That is not dead which can eternal lie and..

    It's in fact the sequel to the Cthulhu mod for HL1.. hence the Cthulhu?. Glad you like it so far!
  12. loki.be

    That is not dead which can eternal lie and..

    Hey everyone and thanks for your support. It is indeed created for a mod. The name isn't clear and decided yet but should be close to "Cthulhu? :Whispers of the King". I'll create a website soon when we have our first release almost ready. We have been working on this for a few months now but...
  13. loki.be

    That is not dead which can eternal lie and..

    Hello everyone, I don't post much over here but since this project looks like to progress well and since this time the project have a great coder, I will post some of my work for it here... hope you enjoy! By the way, this is a HP Lovecraft/Cthulhu Mythos project! Here is a first...
  14. loki.be

    3dsMax 9 NOT compatible with SMD imp/exporters

    Max9 compatibles plugins would be nice now.. :(
  15. loki.be

    Matrix based mod...

    Yep the key is to make the operator interface quite easy to use and efficient enough to be funny to play. But I think that with features we talked about it's a position most will want to try.. :P The point is.. any coder interested?
  16. loki.be

    Matrix based mod...

    I completely agree with you.. but as you realised, it's not about bullet time or so. In fact it has very few to do with matrix exepted the idea of the operator. I thought that the reference to the Matrix could help people understand what I meant with 'operator'. The all point of the mod is there..
  17. loki.be

    Film Noir Mod Recruiting

    Sin city atmosphere.. Could be nice but will need a lot of work. What is your job in that one? Composition of the team so far?
  18. loki.be

    Matrix based mod...

    Movies were much more than bullet-time but it's not the point here. It's "based" on the Matrix simply because it uses the "operator" system. For fun we can still use some effects of the movie or special characters.
  19. loki.be

    Matrix based mod...

    Yup if I got for it, I just plan to use some reference from Matrix.. but no more.. not even the name of course. I guess that having Smith agents without the name smith or so isn't a problem.. Same for Neo&co. I don't know.. I think it may be a nice concept.. it opens the door to a lot of...
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