urseus
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- May 27, 2003
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Mr-Fusion said:Because Bf1942 is arcade rubbish and the game engine/netcode is dog poodle. The gameplay mechanics and weapon balance is bizarre/stupid imo!
I love DoD's infantry gameplay.
I despise BF1942's infantry gameplay.
DoD has an authentic, hardcore and awesome overall feel to the infantry mechanics.
BF1942 feels crappy and is full of cruddlerness
(The words i've used cannot be found in most English dictionaries)
Mate that proves nothing to your argument other than your views on the 2 games. The fact is that there will be no difference. Play a game like Forgotten Hope, a bf1942 mod. It has more realism that dod has. I am a dod player of 5 years.
Youve also failed to point out what the difference would be between a dod source open tank warefare map and bocage would be. Im not talking about the netcode, as it always varys from person to person, connection to connection. Perhaps youve failed to take into consideration the scope of BF maps with 64 players compared to dods 32 on a quake one engine.
In fact all your doing is reenforcing the point i was making, that the game should remain infantry combat only, because vehicals change a game orientation entirly. It changes mp aspect considerably, because you have people fighting over tanks and planes, and generally not helping the team, only themselves to planes and tanks.
I love dod, and battlefield. For different reasons. Dod infantry pwns the ass off battlefields, simply because all the effort is put into infantry balance. Start throwing vehicals in, and it makes it a whole new game.