Prey Demo June 22!

The story seems to be bad. The old cheesy love story where you need to save a girl add to that aliens and alien sapceship.

Again , I can't find what's all the fuss about. Combat is , at the most , avarge. Guns don't feel strong and they pretty much taken from the sci-fi alien arsenal , though their design is fresh and nice.

Gravity stuff and portals are nice but it's just acts as another "door" to continue the level. It's not like you have alot of choice where to go next. With that said , the effects of it are cool and it's not the problem of the game.

The gravity tricks are refreshing but I feel like it has no challnge. You just shoot the arrow at the signs to flip the room and eventually get to the other side , which if the room wasn't flipped in the beginning , you could just walk straight to there - this the problem. Instead of having a game and level design where you'll need to do something to get to the other side , work out a way , you just shoot an arrow and that's it. To me , it seems just a way to cover up the poor level and game design which is in the botton line , spaceship themed , the same roms and corridors , so to spice it up they add those garvity tricks , but it won't help if there's nothing to spice. The game is mostly avarge with its combat , weapon , voiceacting and it seems also true for the story.

The spirit walk is just another mechanism which takes out the player's rule in the game , instead to figure a way , break the glass , do something. You just press a button and hop there goes the door , like it wasn't there , like there wan't any obstacle to beging with and to me it ruins the feeling of the game design , the coherenty of the world when you can just walk through the door to flip the switch - this is where the devs. can challenge the players to something else than spraying the screen but in Pray you just walk in with no effort.
Plus , that raven pretty much ruins what's left to figure out when he hovers around the buttons.
Oh , and thank god we learned that abillity before we encountered such obstacle.

Prey can be a decent and fun game. People here are exaggrating , "groundbeaking" , "awesome". I didn't feel that when I played , it was decent+ with nothing that made me go wild.
It seems like a decent game , which didn't get right the basics of the game and with a confining setting. The tricks are gimmicks , for me , are there to cover those problems , and while they are cool and fun , the game is still avarge in all the other aspects.

I realize this is just the demo , and I will wait for the final game but this is my first impression of the game via its demo.

P.S.

The blood in the bar scene at the start when you whack the 2 people is really overdone and over the top.
 
sinkoman said:
Jack Thompsons gonna have a field day with this game.

What with that little boy getting implaed and his brains turning green, then him trying to maul you.
I thought the exact same thing! Very risky for the developers to try something like that. I know Australian censors will pretty much ban it for that alone.

Definitely a great emotional response seeing the child impaled. Great as in shocking and i've never seen someone attempt that in a game! Well done humanhead, and i liked the runegame in the bar at the start. Rune was a great popcorn game. Deserved a sequel for sure.
 
You guys should work in Marketing, this game is no where near as good as you say it is. Its more like a MOD for DOOM3. I don’t like the doom engine, the monsters always seem to have the physics of a cardboard cut-out!! Prey is like a spoof FPS, its not taken realistically and it defiantly reminds me of QUAKE4. Its got some cool ideas like the portals and u can walk on walls, but then when I play it its like “I cant be assed wit this, its just stupid”. The main character is very annoying, HES SUCH A BITCH with his constant complaining and wining.
The graphics are really good though, I was blown away at the intro, it was very well done. But then when I played the game, its just the more of the same. Reminds me of Serious Sam. People are just hyping this up coz there isn’t another decent FPS out until Half Life Episode 2.
 
elrasho said:
You guys should work in Marketing, this game is no where near as good as you say it is.
Ever heard of personal opinions? Use your head, please.
 
f.ck! the demo crashes when I open it. first time ever I have had any problems with a game on this computer. all relevant drivers are up to date....crap. was realy looking forward to play this demo.
 
Might be something to do with your OpenGl drivers.

Just finished the demo, great fun. The canyon level looked really outdated though. Like Half-Life 1 style outdated but with much better lighting. Other than that, the demo was awesome. The portals trip me out and the combination of the weird orientation (upside-down, side to side) and the gunplay worked really well. Good stuff.
 
Well, personally I thought the demo kicked unholy amounts of ass. Closest to playing an abduction/horror B movie you will ever come to. This is a must buy for me, no sarcasm intended at all, I loved it. If I finally get some extra cash i'll be picking this one up asap.
 
Sparta said:
Might be something to do with your OpenGl drivers.

Just finished the demo, great fun. The canyon level looked really outdated though. Like Half-Life 1 style outdated but with much better lighting. Other than that, the demo was awesome. The portals trip me out and the combination of the weird orientation (upside-down, side to side) and the gunplay worked really well. Good stuff.

I have the latest Catalyst drivers. The screen turns grey, then the "windows have a problem" hits me in the face. annoying.
 
Why are people saying this game looks brill, it looks like cheap tacky plastic and theyve overdone the "flesh/metal" aspect too. Makes me feel sick really :( It is a good game, but I dont like people are fooling each other by hyping this up soooo much.
 
elrasho said:
Why are people saying this game looks brill, it looks like cheap tacky plastic and theyve overdone the "flesh/metal" aspect too. Makes me feel sick really :( It is a good game, but I dont like people are fooling each other by hyping this up soooo much.

Or maybe people just like how it looks when you dont.
There is a thing called opinion and personal taste you know?
:hmph:
 
I enjoyed it. And they're using an awesome sound track. The first part after your abducted and are on that tram thing being taking into the Alien mother ship reminded me very much of Half-Life 2, where you're being taken inside of the Combine fortress.

The whole Alien thing (how Alien's are portrayed in this game) is very cheesy Sci-Fi B Movie stuff, but I think that was the idea.
 
Its not peoples opinions, its people trying to get excited over a game that doesnt deserve it. They are doing it on purpose coz they havent got anything else to play right now. Its sad really, makin all this hype for nothing
 
elrasho said:
Its not peoples opinions, its people trying to get excited over a game that doesnt deserve it. They are doing it on purpose coz they havent got anything else to play right now. Its sad really, makin all this hype for nothing
How come thats not people opinions ?
Well can you tell me what you dont like in this game ?
 
The main thing that gets me is that its not a stand alone game, its more of a MOD for DOOM3. I wouldn’t pay £30 for this, no chance! I can see what the developers have done, they have tried to seduce us with them so called fancy graphics, but to tell u the truth it’s a doom2 engine with a pinch of sugar. That’s what pi55es me off, the fact that they have conned people into thinking that this is a WHOLE new game whereas its actually a MOD costing £30. The gameplay is exactly the same as DOOM3, it looks like DOOM3 and they even used that feature where u can play them arcade games in the pub.

This is my opinion, I know most of u wont agree since you’ve fallen for the marketing and fancy graphics. Take a step back and look at what this actually is. It’s an addon, its an expansion, it’s a MOD, its NOT a standalone retail game worth £30. Remember when Quake 2 came out then u got all them clones like Soldier of Fortune and Operation Flashpoint, Prey is the same thing, a rip-off of a genuine original game
 
Hold on.
As much I didn't find the demo any special , Prey seems to be much better than D3 and Q4 , so anyone who bought those games , should get Prey as well.
 
elrasho said:
Its not peoples opinions, its people trying to get excited over a game that doesnt deserve it. They are doing it on purpose coz they havent got anything else to play right now. Its sad really, makin all this hype for nothing

Ever occurred to you that people may enjoy this game because it's a good game and you don't see it? There are always going to be haters of good games which leads to the haters hating it even more because of the devout fanboys.

I personally love it because it's going to be one of the last games I am going to be able to play without upgrading.
 
:|... How about we have different opinions than you do?

It's definitely not a ****ing mod, Christ, that's basically like saying... HL1 was a mod for Quake(or Quake 2?), or Doom 1 + 2 were mods for Wolfenstein 3D. :|
It didn't feel like I was playing Doom 3 at all.

And go ahead and tell me that I've been brainwashed, go ahead.
Ffs. I didn't even like Doom 3 that much... or at all really.
Sure it was fun and all, but it was repetititive.

Also don't EVER put Quake 2, Soldier of Fortune, and Operation Flashpoint in the same sentence... ever again.

Bah, we've all fallen for the troll's trap. >.>
 
I think people are a bit harsh on the DooM 3 engine, it's a very good engine indeed, as you'd expect from John Carmack.
 
I don't think some people get it.. so much work goes into just one texture, one model... A fortnights work for character models or more in some cases, Everything in Prey is fresh and you can tell, nothing is from doom III, not one texture. So how anyone can refer to this as a mod is madness.

It's really well done and all credit to the developers, so much hardwork all starting to pay off, and mostof us love it so by democratic vote it's great :p.
 
elrasho said:
The main thing that gets me is that its not a stand alone game, its more of a MOD for DOOM3. I wouldn’t pay £30 for this, no chance! I can see what the developers have done, they have tried to seduce us with them so called fancy graphics, but to tell u the truth it’s a doom2 engine with a pinch of sugar. That’s what pi55es me off, the fact that they have conned people into thinking that this is a WHOLE new game whereas its actually a MOD costing £30. The gameplay is exactly the same as DOOM3, it looks like DOOM3 and they even used that feature where u can play them arcade games in the pub.

This is my opinion, I know most of u wont agree since you’ve fallen for the marketing and fancy graphics. Take a step back and look at what this actually is. It’s an addon, its an expansion, it’s a MOD, its NOT a standalone retail game worth £30. Remember when Quake 2 came out then u got all them clones like Soldier of Fortune and Operation Flashpoint, Prey is the same thing, a rip-off of a genuine original game

Yeah, because having games use another game's engine makes them a mod.

Here's proof

http://en.wikipedia.org/wiki/Quake_III_engine

I mean it's obvious that:

-Heavy Metal: FAKK
-Star Trek: Voyager Elite Force
-American McGee's Alice
-The World is Not Enough
-Medal of Honor: Allied Assault (Spearhead & Breakthrough)
-RTCW
-Wolfenstein: ET
-SOF2
-Jedi Knight 2: Jedi Outcast
-Jedi Knight: Jedi Academy
-Star Trek: Elite Force II
-Call of Duty (United Offensive)
-Medal of Honor: Pacific Assault
-Call of Duty 2

were ALL mods of Quake 3 and Quake 3: Team Arena because they used those engines or modded versions of those engines:rolleyes:

You keep going on about how people here are "brainwashed" or purposely hyping themselves and aren't expressing thier opinion...did you ever stop to consider the fact that lots of us had FUN while playing the demo and are really looking forward to the full game?

Oh wait no...the game's just a mod of Doom 3 so we couldn't possibly have fun with it.
 
Yea I'm buying this game, made up my mind. But I need to get a few more paychecks
 
elrasho said:
Remember when Quake 2 came out then u got all them clones like Soldier of Fortune and Operation Flashpoint

Oh dear, did you even play Operation Flashpoint, not only did it NOT use the Quake 2 engne, it was a completely different type of game, Quake 2 was a shooter, flashpoint was a tactical wargame in shooter form.

It`s no wonder no one is taking your OPINION seriously with statements like that.
 
mortiz said:
I think people are a bit harsh on the DooM 3 engine, it's a very good engine indeed, as you'd expect from John Carmack.

Dude!!! doom3 engine was created from scratch including the physics system, unlike Valve who imported havok physics to source engine and tweaked it to their requirement. but the engines a good in their own way. doom3 game play might not ground breaking, but the technology was. only disapointment is that some idiots at id software couldn't use Carmack's engine to its full potential like the way John Romero did (way back during making doom).
The fact is that there is not even a single game developer in this mother nature who had made contributions to the gaming community the way Carmack did.
 
AmishSlayer said:
Yeah, because having games use another game's engine makes them a mod.

Here's proof

http://en.wikipedia.org/wiki/Quake_III_engine

I mean it's obvious that:

-Heavy Metal: FAKK
-Star Trek: Voyager Elite Force
-American McGee's Alice
-The World is Not Enough
-Medal of Honor: Allied Assault (Spearhead & Breakthrough)
-RTCW
-Wolfenstein: ET
-SOF2
-Jedi Knight 2: Jedi Outcast
-Jedi Knight: Jedi Academy
-Star Trek: Elite Force II
-Call of Duty (United Offensive)
-Medal of Honor: Pacific Assault
-Call of Duty 2

were ALL mods of Quake 3 and Quake 3: Team Arena because they used those engines or modded versions of those engines:rolleyes:

You keep going on about how people here are "brainwashed" or purposely hyping themselves and aren't expressing thier opinion...did you ever stop to consider the fact that lots of us had FUN while playing the demo and are really looking forward to the full game?

Oh wait no...the game's just a mod of Doom 3 so we couldn't possibly have fun with it.

'Call of Duty' was powered by quake3 engine, but 'Call of Duty2' wasn't....
 
How can u say HL1 was like Quake!!?? Nothing of the sort, ones on a spaceship the others in massive research complex!! Where as Prey is in a spaceship just like 99.9% of other FPS and u must be blind to not see how similar it is to DOOM3. Also wolfenstein did use the same engine BUT the gamplay was totally different to Quake3, wolfenstein had a decent story and great concept set in WW2 where as Quake3 was a futuristic shooter. . Its that blasted graphics engine, u cant do anything with it other than make stupid shiny enemies and levels that look like plastic. They should have used their own engine, that would give the game a lot more originality.

I had never heard of this game until I saw the DEMO on Fileplanet. After the intro, I thought “doom3 rip off” and that stuck with me all the way through. The characters are crap, their voice acting is terrible. The story is poor too. This game does not deserve all the credit people are giving it, seriously, play the game and think to urself “its June 2006 now, how different is this to a FPS from June 2002!!??” answer “Not much, just better graphics”
 
elrasho said:
I had never heard of this game until I saw the DEMO on Fileplanet. After the intro, I thought “doom3 rip off” and that stuck with me all the way through. The characters are crap, their voice acting is terrible. The story is poor too. This game does not deserve all the credit people are giving it, seriously, play the game and think to urself “its June 2006 now, how different is this to a FPS from June 2002!!??” answer “Not much, just better graphics”

may its gonna follow the path of oblivion of 'Quake4'.

Crap plot coupled with crap game play makes an even more crapier game.
 
elrasho said:
How can u say HL1 was like Quake!!?? Nothing of the sort, ones on a spaceship the others in massive research complex!! Where as Prey is in a spaceship just like 99.9% of other FPS and u must be blind to not see how similar it is to DOOM3. Also wolfenstein did use the same engine BUT the gamplay was totally different to Quake3, wolfenstein had a decent story and great concept set in WW2 where as Quake3 was a futuristic shooter. . Its that blasted graphics engine, u cant do anything with it other than make stupid shiny enemies and levels that look like plastic. They should have used their own engine, that would give the game a lot more originality.

I had never heard of this game until I saw the DEMO on Fileplanet. After the intro, I thought “doom3 rip off” and that stuck with me all the way through. The characters are crap, their voice acting is terrible. The story is poor too. This game does not deserve all the credit people are giving it, seriously, play the game and think to urself “its June 2006 now, how different is this to a FPS from June 2002!!??” answer “Not much, just better graphics”

Once again... Your. opinion.
And I wasn't saying HL1 was anything like Quake, ffs... READ THE ****ING POSTS!
You can't even appreciate D3's engine... it's a masterpiece of an engine really.
HL2 followed the same path as every other FPS out there too, don't see you bitching about that. :|
 
myth said:
'Call of Duty' was powered by quake3 engine, but 'Call of Duty2' wasn't....

Whoops. I just pulled that info straight from the Wiki I linked.

Elrashio...there's no way you're going to convince anybody here that Prey is a Doom 3 mod and isn't worth playing or is horribly overrated when they already consider it to be quite fun.

I felt that HL2 was highly overrated and didn't deserve the massive praise it got, but you don't see me yelling in an HL2 thread about how everybody is "brainwashed" and fooling themselves that the game is better than it is...

Just express your own opinion, not press it on everybody else...
 
elrasho said:
The main thing that gets me is that its not a stand alone game, its more of a MOD for DOOM3. I wouldn’t pay £30 for this, no chance! I can see what the developers have done, they have tried to seduce us with them so called fancy graphics, but to tell u the truth it’s a doom2 engine with a pinch of sugar. That’s what pi55es me off, the fact that they have conned people into thinking that this is a WHOLE new game whereas its actually a MOD costing £30. The gameplay is exactly the same as DOOM3, it looks like DOOM3 and they even used that feature where u can play them arcade games in the pub.

This is my opinion, I know most of u wont agree since you’ve fallen for the marketing and fancy graphics. Take a step back and look at what this actually is. It’s an addon, its an expansion, it’s a MOD, its NOT a standalone retail game worth £30. Remember when Quake 2 came out then u got all them clones like Soldier of Fortune and Operation Flashpoint, Prey is the same thing, a rip-off of a genuine original game

Come on i never liked the Doom 3 Engine graphics, only fancy lighting thats it. the models sucks, and the texture is decent, and yeah the gameplay kinda like Doom 3 but better at least we have puzzels and new stuff like the gravity thing its kinda cool.


oh and Operation Flashpoint is a Quake 2 clone wtf ?!
 
My 2 bits of lint on the singleplayer...

Runs smooth as butter - but then Of course it does, it's the Doom 3 engine - it's old. How anyone is surprised at this is baffling. Too many unoptimised games since to compare with I spose. At first glance the game looks like doom3, there's no getting away from that, but up close textures aren't as polished as they were in Doom3, even on high, and graphical effects look sub standard - I noticed how crappy and lazily implemented the particle effects look compared to other games that have been released over the last coupla years, and the architecture is confused and obviously borrowing from the previous two games of this engine. Been there, done that. Twice.

The levels are well, mediocre. I felt a distinct lack of atmosphere. I got no wow factor at all. Even with the interesting use of gravity flipping the gameplay is still so linear a black hole couldn't bend it. And those gibbering guys running around in the same pair of grundys... they are just annoying. Like the hysterical bird in a survival horror movie you just want to slap. Which raises the point: where are the gibbering girls in underwear? or is that seen as more politically incorrect than just almost naked guys?

Difficulty is challenging not at all, spirit walking to open locked doors or flick a switch is just an excuse to add another gimic, though it's probably great in multiplayer.

Gameplay is the same old formula of 2 or 3 aimlessly waiting bad guys around the corner and scattered health packs, but with the ingenious addition of flashing dropped weapons for the mentally impaired. Only a loud voice belming 'PICK UP TEH GUNZ N00B' could be more patronising than that one.

I thought the sound fx were average, with good voice acting, but poor voice volumes, they are way too loud, with no voice slider to adjust them. Conversely some of the effects are too quiet, try kicking a can and hearing it without turning up your hearing aid.

Storyline, not sure about (not having played the full game). From the gist of it though it's duke nukem all over again. Which isn't necessarily a bad thing.

To sum up: For me, it's just another average run 'n gun shooter. I'm gonna save my bucks for Crysis and Bioshock.
 
DigiQ8 said:
Come on i never liked the Doom 3 Engine graphics, only fancy lighting thats it. the models sucks, and the texture is decent, and yeah the gameplay kinda like Doom 3 but better at least we have puzzels and new stuff like the gravity thing its kinda cool.


oh and Operation Flashpoint is a Quake 2 clone wtf ?!

Lighting is like 90% of todays engines. Coming up with new ways to simulate light is what it's all about. Source may use all fancy techniques such as refractoring, HDR and per-pixel specularity through the use of pixel shaders but it all comes down to simulating light at the end of the day.
 
AmishSlayer said:
Whoops. I just pulled that info straight from the Wiki I linked.

Elrashio...there's no way you're going to convince anybody here that Prey is a Doom 3 mod and isn't worth playing or is horribly overrated when they already consider it to be quite fun.

I felt that HL2 was highly overrated and didn't deserve the massive praise it got, but you don't see me yelling in an HL2 thread about how everybody is "brainwashed" and fooling themselves that the game is better than it is...

Just express your own opinion, not press it on everybody else...

Woops!!! i never said that Prey is a doom3 mod or Prey is not worth playing. Prey could be a good/worse game, i am least concerned abt it. what i am really concered abt is "doom3 engine being considered as an under dog engine". thats aint true. may be the engine was not put to use to its full potential.thats what happen to doom3.


Secondly... Hl2 plot could have been better (could be due to the the perssure on dev team to finish the game on schedule), but they proved it wrong be releasing HL2:Episode1.
 
Comparing Prey to anyother game is stupid as most FPS these days are so similar. Prey should have been something unique but its not. The portal gimmick has worn out already, so what will the FULL game be like!!?? I still stand by my views, the game is a MOD for DOOM3 and teh gameplay is just the same. The physics is crap too, shoot one of thos dog monsters and they fall like a wet tissue, then shoot the dead carcass and it reacts like a monster truck tyre!!!?? That is so unrealistic
 
sorry, but i think saying it looks like doom3 is just a useless thing to say.

basically, ever source mod/game has the same 'feel' to it.. i'm not complaining about it, i like this 'feel' (you know, everything seems so sharp, fast and whatever.. can't think of the right words at the moment), but why is there so much discussion about it being similar to d3, really ,why do some of you insist on making a debate of it ?


anyway, my pc is 'dead' and my new parts are on the way, so i'm waiting for it to be released on xblive. :)
 
mortiz said:
Lighting is like 90% of todays engines. Coming up with new ways to simulate light is what it's all about. Source may use all fancy techniques such as refractoring, HDR and per-pixel specularity through the use of pixel shaders but it all comes down to simulating light at the end of the day.
Wow, you just keep on spouting bullshit, don't you? 90% is a ridiculous figure to try and pass off as 'fact', you could have at least aimed a little lower with these lies.

The fact is that the majority of people in this thread were really impressed with the demo, including me. You seem to be judging this game based upon its surface technology, whereas many just think the game 'feels' right. I always knew there was something special about Half-Life, just from the way it felt and played, and I get the same vibe from Prey. No amount of crying into your keyboard and making the same MOD comparison ten times over is going to change that.
 
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