It might look over complicated at first, but once it click, its quite easy and straightforward in hammer.
Believe me, i knew squat about mapping and a month later, there is is, a fun, not too bad looking, little map.
the sdk documentation is pretty good.
Good tutorial place...
its not there, you put an entity, then type (like with your keyboard :-p) weapon_slam instead of browsing for it, you"ll end up with an obsolete icon in 3d view, but all will be fine in game ;-)
Well, you off to a good start, one thing you can do, since there a Facility quite advance, why not keep the general idea gameplay wise and let you mind runs wild and be creative with the look, add some variation of your own :thumbs:
Logitech mouseware doesnt like if you press 2 buttons at once if they arent button 1-2.
I use button 4-5 for Teamspeak, 7 to reload, if i talk and reload at same time good chance button 4-5-7 wont works anymore.
Just press all of them at random and it usually fix it without having to exit CS.
slect brush you wanna split
select cliping tool
now you can draw the line, do it where you wanna split
now you have one part higlight in red one in white
select cliping tool again
now the red and white is inverted
select cliping tool again
now both part are white, click...
The line you saw is the "scissor line" the part highlighted in white will stay, the one in red will be gone.
Reclick the clip tool to invert the white/red
a third clip will make it so it only split the brush in two parts.
A great job he did, some area has improve as much as 40fps, but most of all, the good explainations that came back with the edited .vmf.
Very valuable info, if eveyone who "knows" would share like Poseyjmac, the quality of maps would just get better n better, faster.
Had read alot about...
For those would like to run the map on their server with auto-download on, you need a .res file
Create a text file called obj_mq_revolters.res and put it in the maps folder with the BSP file. The contents of the file should be this:
"resources"
{
"materials/particle/rain.vmt" "file"...
Looks nice, but a name change would have been cool, as the server wont auto send the new version if client has the old, all the client get is an error message saying :
Your map [maps/dm_watergate.bsp] differs from the server's.
Simply renaming the map to watergateB would have save lotsa...