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  1. JudasKing

    Some Props I Made

    well, a spark at least. it would prolly explode if it was metal.
  2. JudasKing

    Another uzi ;)

    pelt mapping isn't that great tbh -_- however i do like the way they redid the layout, so u can use template maps like spherical mapping & such w/out adding a new friggin modifier.
  3. JudasKing

    Some Props I Made

    lol touche ;)
  4. JudasKing

    Some Props I Made

    it wouldn't explode... it would just leak
  5. JudasKing

    M.uzi Render

    (Posts: 1... Been sometime since I've posted anything model related) ? o_O aaaanyway, model looks great :D couple asthetic parts in front that could be removed like the hole in barrel & i think i see some little round things that look like rivets :/ u prolly already know that though -_- u have...
  6. JudasKing

    A Question Regarding Tutorials

    lol, deja vou o_O pretty much everything i did when i tried compiling models :p might wanna try link in stardog's sig, that's the only way i ever got it to work.
  7. JudasKing

    How do I model?

    ... >:-o 3dsmfl!
  8. JudasKing

    Gromit :D

    lol vn :p is there any shading on the nose?
  9. JudasKing

    Homework/m16

    ah ic ;) thot u meant to actually model the crosshatch :p also, that's a looot of polies for something with that level of detail (or lack of)
  10. JudasKing

    Homework/m16

    no sorry,u posted right b4 i did, i meant john
  11. JudasKing

    mapping

    parallax mapping isn't THAT impressive, but observe: http://graphics.cs.brown.edu/games/SteepParallax/ steep parallax mapping, in all it's glory :D i'm still not sure if that projects onto other surfaces, but it's cool nonetheless :p
  12. JudasKing

    Homework/m16

    .. o_O are u telling him to model the texture of the grip on the handle? (i don't mean texture as in 2d)
  13. JudasKing

    Project Previews

    unless u specify not to use them in the vtf, i believe so o_O
  14. JudasKing

    Project Previews

    did you do the mip maps urself? :/ bcus it looks like the pump grip gets really blurry on the 2nd or 3rd mm.
  15. JudasKing

    Homework/m16

    welp since u seem like a guy that doesn't take criticism/suggestions to heart... in a nutshell, it looks very primitive tbh :/ also might wanna keep proporitions in mind, ie. the butt looks a bit too tall, reciever looks kinda short, etc. just my .02 though.
  16. JudasKing

    Unwrapping

    file/export, wavefront object?
  17. JudasKing

    Unwrapping

    touche
  18. JudasKing

    Unwrapping

    well 3ds 8 has it's own uv map exporter, and afaik, i bleev max has had an obj exporter since it's conception.
  19. JudasKing

    I'll skin your models!

    odd, i'd expect legions of people to be throwing themselves at your mercy by now o_O i mean it's already been 20 minutes.
  20. JudasKing

    Wow, I'm impressed.

    3ds should abolish everything but the line tool, the box, and poly modelling lol. i really don't even touch anything besides those :p (yet i still complain that 3ds is getting outdated heh)
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