Marx! II said:283) Breen
283) Breen in his own body
284) Dr. Wallace Breen
285) Senor Breen y bosque de zombis
I concur
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Marx! II said:283) Breen
283) Breen in his own body
284) Dr. Wallace Breen
285) Senor Breen y bosque de zombis
Polaris said:Its in fact file of Mechagodzilla.... lets search in forums....
But its mayby only one document about Decay in this site....DoctorWeeTodd said:The fact file is not all "fact" though...it contains creature speculation and the plot summary has Adrian's name spelled wrong the entire time.
Polaris said:But its mayby only one document about Decay in this site....
JNightshade said:I really like the zoo idea, specifically the elephant. You've fought all these zombified animals, it's totally dark except for the moonlight, and there's fog everywhere. Suddenly, out of the darkness comes this horrifying monstrosity- an elephant, red-eyed, caked in mud, blood and god knows what else, absolutely covered in headcrabs. I get the chills thinking about it.
Also, I think that friendly fire should be on, but it should impact the PLOT, rather than the game right now. For instance, as you kill more and more allies, your followers gradually lose respect for you, and start doubting your abilities and skills. Eventually, if you really **** up, they'll overthrow you, instate a new leader, and declare you an enemy. Now you have to fight against EVERYONE!
or something along the lines of that.
Sort out the "let me get out of your way" problems first, then think about adding systems where citizens who get in your way start hating you. Resistence Fighters were enough a liability without them being susceptable to your weapons fire.JNightshade said:When I posted that, I ended up getting too sucked into the friendly fire idea, and overdid it. Originally, my idea was much more subtle. It was just that as you'd accidentally kill more of your fellow fighters, they'd act more rebellious and suspicious (whispering bad things about you when they think they're alone, maybe hesitating to follow your orders occasionally, etc). I dunno, I just think it would flesh out the characters, make them seem more realistic.
PhantomReality said:303) One of those freak'n leet laser-scoped sniper rifles that the combine are always popping your ass
304) This bad ass gun I saw this thing in the pre-release photos and it was soooo pwn. I waited the whole game to start owning it up with that thing and i never got it! man i was pissed. and valve even uses the top half of that photo on half-life2.com! WTF! there is another picture of it in the infamous hydra screen shot: here
306) More alien buildings (the citadel was pwn).
307) A larger assortment of misc objects (i got sick of seeing the same barrels over and over again, and heaps of trash got redundant)
308) More sick music (listening to it right now)
I would also like to point out that no matter how much we want to understand and experiance every aspect of the half-life universe, the reason the game was so cool was the sparsity of its surreal elements. Lets hope valve can pull it off again.
PhantomReality said:oye! my bad, stupid assholes didn't like direct linking, here it is again:
{SNIP}
In fact check out all the pics here, they have a bunch of goods shots of some of the SWEET levels that they cut... darn valve
{URL REMOVED}
oh yea and to please all you creeps:
{URL REMOVED}
PhantomReality said:wtf? what the hell man why? the game is already out and valve doesn't give a crap anymore... what gives?
and if your gunna do that you should at least have the forum rules posted somwhere
PhantomReality said:wow thats some seriously lame shit dude + im pretty sure that wasn't leaked stuff it was stuff that valve released. anyways it all adds up to hl2.net being errrrr... *insert expletive here*
The people here are cool but i gotta say i would suggest that the admin seriously reconsider the so called "rules"
and why are the "I want alyx pr0n" posts tolerated but you killed the extremely funny gary's mod pic?! which is a work of art by the way, your repressing free speech
HELP ITS THE THOUGHT POLICE
They might just have the helicopter in it. Do you mean one that we could fly and shoot and everything?PhantomReality said:Understood, I once belonged to a group of forums about the Matrix, we talked about the matrix philosophy and everyone was so kind to each other, it was awesome. Clearly i have found another one of my intrests has a similar such fan base! sweet!
anyways i thought of another thing that could go in aftermath:
311) A helicopter!!! omg the gunship was sooo cool. And i mean it wouldn't really be that big of a change to the engine, just strafe left right as normal +crtlr and spacebar for verticle movement. that'd be sweet
PhantomReality said:wow thats some seriously lame shit dude + im pretty sure that wasn't leaked stuff it was stuff that valve released. anyways it all adds up to hl2.net being errrrr... *insert expletive here*
The people here are cool but i gotta say i would suggest that the admin seriously reconsider the so called "rules"
and why are the "I want alyx pr0n" posts tolerated but you killed the extremely funny gary's mod pic?! which is a work of art by the way, your repressing free speech
HELP ITS THE THOUGHT POLICE
...however! let it be noted that i have the utmost respect for Valve and only because of that will I follow these rules.
AIDisabled said:Well, people here know the meaning of inter-dimensional travel and actual theoretical methods by which a theoretical teleporter might be created.
We're gamers, but we're not idiots.
313. More Dog! Better: control over him.
Samon said:I'd agree with that, but wouldn't it be cooler to have him scripted?
AIDisabled said:Like he already is?
What I meant by "control" is a bit like controlling the bugs. I don't mean you'd control him the way you control Gordon Freeman.
Samon said:I know what you meant, however I think it would limit his actions severely if he were to be controlled by Gordon, best having him scripted if you ask me
AIDisabled said:How about having both, then?
Specific parts where you only guide him along to certain positions and then he does a scripted sequence according to the situation. Kind of the way you could order Barney or a scientist in Half Life 1 to follow you, only with a few more actions instead of just wait/follow.